Image rendering processing method and device, storage medium and electronic equipment

An image rendering and processing method technology, applied in the fields of storage media and electronic equipment, image rendering processing methods and devices, can solve problems such as low graphics rendering efficiency, and achieve the goal of solving low graphics rendering efficiency, improving graphics rendering efficiency, and rational distribution. Effect

Pending Publication Date: 2022-05-10
ZTE CORP +1
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  • Abstract
  • Description
  • Claims
  • Application Information

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Problems solved by technology

[0004] Embodiments of the present invention provide an image rendering processing method and device, a storage medi...

Method used

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  • Image rendering processing method and device, storage medium and electronic equipment
  • Image rendering processing method and device, storage medium and electronic equipment
  • Image rendering processing method and device, storage medium and electronic equipment

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Embodiment Construction

[0017] Embodiments of the present invention will be described in detail below with reference to the drawings and in combination with the embodiments.

[0018] It should be noted that the terms "first" and "second" in the description and claims of the present invention and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence.

[0019] The method embodiments provided in the embodiments of the present application may be executed in mobile terminals, computer terminals or similar computing devices. Taking running on a mobile terminal as an example, figure 1 It is a hardware structural block diagram of a mobile terminal according to an image rendering processing method in an embodiment of the present invention. Such as figure 1 As shown, the mobile terminal may include one or more ( figure 1 Only one is shown in the figure) processor 102 (processor 102 may include but not limited to a processing device s...

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Abstract

The embodiment of the invention provides an image rendering processing method and device, a storage medium and electronic equipment, and the method comprises the steps: receiving a three-dimensional graphic object, and carrying out the cutting of a view cone of the three-dimensional graphic object, thereby obtaining a three-dimensional graphic cone; the method comprises the following steps: performing quadtree segmentation on a three-dimensional graphic cone to generate three-dimensional graphic sub-objects; the rendering complexity of the three-dimensional graph sub-object is calculated; under the condition that the rendering complexity of the three-dimensional graph sub-object does not meet the rendering condition, performing quadtree segmentation on the three-dimensional graph sub-object for several times to obtain a plurality of target three-dimensional graph sub-objects meeting the rendering condition; respectively rendering the plurality of target three-dimensional graph sub-objects on the to-be-rendered plane to obtain rendered target three-dimensional graph sub-objects; and splicing the rendered target three-dimensional graph sub-objects to obtain a two-dimensional rendering graph corresponding to the three-dimensional graph object. According to the method and the device, the problem of low graphic rendering efficiency is solved, and the effect of improving the graphic rendering efficiency is further achieved.

Description

technical field [0001] The present invention relates to the technical field of image processing, in particular to an image rendering processing method and device, a storage medium and electronic equipment. Background technique [0002] For image rendering resource processing and division of tasks, the related art generally adopts a static manner to divide image rendering resources. The division of image row rendering resources in a static way is to allocate the image model to be processed into multiple task nodes with the same processing resources, and then render the multiple task nodes. During this process, each rendering node is responsible for the task The throughput is fixed. Although this approach is convenient and simple, it cannot interact with dynamic images. At the same time, there will be problems such as uneven resource allocation, long waiting time for task scheduling, and low image rendering processing efficiency. [0003] Aiming at the problem of low synthes...

Claims

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Application Information

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IPC IPC(8): G06T15/00G06T17/00G06T17/10G06T17/20G06T3/40G06T7/11
CPCG06T15/005G06T17/005G06T17/10G06T17/20G06T3/4038G06T7/11G06T2207/20132G06T17/00G06T3/40G06T15/00
Inventor 黎宇航秦义明朱方施嘉理盛斌陆平王依可
Owner ZTE CORP
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