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Character matching game

a matching game and character technology, applied in the field of amusement devices, can solve the problems of public unsurprisingly wanting new entertainment devices, and achieve the effect of decreasing the likelihood of user matching

Inactive Publication Date: 2006-11-02
FRANK J PELLEGRINI
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0004] The present invention relates to a game requiring a user to match a predetermined set of characters. As used herein, the term “character” includes numbers, letters, values, icons, or graphical symbols. Indeed, in computer-related embodiments, a character can include any graphical representation. In one aspect of the invention, individual characters are displayed for a fixed period of time. An interface enables a user to match the character within the fixed timeframe it is displayed. In another aspect of the invention, each successive group of characters is displayed for a shorter period of time, further decreasing the likelihood the user will match the correct character. It

Problems solved by technology

Unfortunately, most redemption casino-type games rely almost entirely on chance to the extent that those who would otherwise have enjoyed the game concept are reluctant to subject themselves to these devices as they utilize no significant input from the player.
Moreover, the public unsurprisingly desires new forms of entertainment devices to spark its interest and excitement.

Method used

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examples

[0023]FIG. 3 depicts one exemplary method in which embodiments of the invention may be implemented. The method may be read on a computer readable medium, and may be used to operate a game, such as on systems shown in FIGS. 1 and 2. A computer system comprising a memory having the program is initialized. As part of the initialization (step 302), an arrangement or group of characters, such as a word, phrase, number set, or other series of graphical representations to display to the user is determined. As described in more detail below, the user is notified by sight, sound, or the combination thereof, of the characters to be matched.

[0024] Upon initialization, step 304 initiates the sequential display of the group of characters, each character being displayed for a first time period. (FIG. 4a illustrates exemplary displays of step 304 on a display device). The time period that each character is displayed within each group may be determined at step 302. Alternatively, time period diffe...

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PUM

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Abstract

The present invention relates to a game of skill requiring a user to match a predetermined set of characters. In one aspect of the invention, individual characters are displayed for a fixed period of time. An interface enables a user to select the correctly matching character within the fixed timeframe. In another aspect of the invention, each successive character in a series is displayed for a shorter period of time, further decreasing the likelihood the user will match the correct character. Indeed, one embodiment of the invention is implemented to aid children or illiterate individuals to read or spell. In another embodiment of the invention, the amusement game requires a user to match successive numbers within an increasingly smaller time frame.

Description

TECHNICAL FIELD [0001] This invention relates to amusement devices, and more particularly, to an apparatus and methods relating to a character matching game. BACKGROUND OF THE INVENTION [0002] The entertainment industry continues to flourish as the public ceaselessly demands an increasing array of talent and innovation to help relax from the tumultuous reality, or simply to satisfy their specific wants. Particularly in today's technological computer era, arcade games and other electronic devices have become very popular. Casino-type games and other entertainment forms that combine chance with skill have achieved a significant niche among a subset of society, both in the technological and traditional realm. Unfortunately, most redemption casino-type games rely almost entirely on chance to the extent that those who would otherwise have enjoyed the game concept are reluctant to subject themselves to these devices as they utilize no significant input from the player. Moreover, the publi...

Claims

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Application Information

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IPC IPC(8): A63F9/24
CPCG07F17/32G07F17/3295G07F17/3269
Inventor PELLEGRINI, FRANK J.KOSTELANCIK, TIMOTHY M.LIMONEZ, GEORGE A.
Owner FRANK J PELLEGRINI
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