Method of designing multiple computer games

a computer game and design method technology, applied in indoor games, sports equipment, instruments, etc., can solve problems such as failure to devise effective solutions to create games using a modular approach, and achieve the effect of rapid creation and revision

Inactive Publication Date: 2014-03-20
KING COM
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0037]when used to enable clicker games to be rapidly created and revised.

Problems solved by technology

However previous inventions have not successfully devised effective solutions to create games using a modular approach.

Method used

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  • Method of designing multiple computer games
  • Method of designing multiple computer games
  • Method of designing multiple computer games

Examples

Experimental program
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Embodiment Construction

[0044]The present invention relates to a software architecture module that can be used when creating a game. The following description will use a ‘switcher’ game as an example of a typical implementation of the module. It is however understood that the invention can be implemented for other types of game such as ‘clicker’ and ‘bubble shooter’ games.

[0045]In the following description of various implementations of the invention, reference is made to the accompanying drawings which form a part thereof, and in which is shown by way of illustration various implementations in which the invention may be utilized. It is to be understood that other implementations may be utilized, and structural and functional modifications may be made without departing from the scope of the present invention.

[0046]The terms user and player are used interchangeably throughout this document and no specific meaning is intended using one or the other unless the context suggests otherwise.

[0047]FIG. 1 shows a sc...

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PUM

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Abstract

A method of designing multiple computer games, using a software module running on a processor, in which the module enables pre-defined kinds of game design functions to be implemented across multiple different computer games; and in which the module implements multiple pre-defined kinds of common game design functions; and is extensible in that new components can be added to the module to create new functionality.

Description

CROSS-REFERENCE TO RELATED APPLICATIONS[0001]This application is based on, and claims priority to U.S. Provisional Application No. 61 / 701,907, filed Sep. 17, 2012; UK Application No. 1302121.7, filed Feb. 6, 2013; UK Application No. 1302910.3, filed Feb. 19, 2013; UK Application No. 1304442.5, filed Mar. 12, 2013; UK Application No. 1304444.1, filed Mar. 12, 2013; UK Application No. 1304545.5, filed Mar. 13, 2013; UK Application No. 1306117.1, filed Apr. 4, 2013; UK Application No. 1306118.9, filed Apr. 4, 2013; U.S. Provisional Application No. 61 / 811,019, filed Apr. 11, 2013; U.S. Provisional Application No. 61 / 818,702, filed May 2, 2013; U.S. Provisional Application No. 61 / 827,298, filed May 24, 2013; U.S. Provisional Application No. 61 / 832,348, filed Jun. 7, 2013; U.S. Provisional Application No. 61 / 832,355, filed Jun. 7, 2013; U.S. Provisional Application No. 61 / 832,359, filed Jun. 7, 2013; U.S. Provisional Application No. 61 / 832,362, filed Jun. 7, 2013; U.S. Provisional Applica...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F13/00G06F3/048G06F3/0484
CPCA63F13/00G07F17/32G07F17/3274G06F9/44A63F13/573A63B71/06A63F13/25A63F13/30A63F13/428A63F13/75A63F13/537A63F13/63A63F13/46A63F13/2145A63F13/335A63F13/822A63F13/92A63F13/40A63F13/80A63F13/35A63F13/79
Inventor KNUTSSON, SEBASTIAN
Owner KING COM
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