Method for realizing expression synchronization of game character through capturing face expression

A technology for game characters and facial expressions, applied in the field of changing the expressions of characters, can solve the problems of reducing the player's game experience and fun, being unable to respond, and affecting the user's experience of game products, etc., achieving low operating costs and high market promotion rate. , the effect of improving the experience

Inactive Publication Date: 2011-01-12
DEXIN INTERACTIVE TECH BEIJING
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  • Summary
  • Abstract
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  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Moreover, most of the character expression changes in online games are realized through manual switching by players, and players cannot immediately reflect their changing expressions on the game characters.
[0003] In addition, the expressions of the characters in online games are mostly pre-set, which change with the plot or scene of the game, but it is impossible to show the player's own changing expressions, especially in role-playing online games. I am a character in the game, if the player's own expression deviates from the expression of the character in the game, it will greatly reduce the player's game experience and fun
[0004] In short, the use rate of character expression function in online games is very low, which greatly affects the user's experience of game products

Method used

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  • Method for realizing expression synchronization of game character through capturing face expression
  • Method for realizing expression synchronization of game character through capturing face expression
  • Method for realizing expression synchronization of game character through capturing face expression

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Experimental program
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Embodiment

[0056] Such as image 3 As shown, the hardware devices used in the specific embodiments of the present invention are cameras and personal computers, and the software modules used include game clients. In order to realize the synchronization of character expressions on the game client, it is necessary to add an image analysis conversion module, a character expression rendering module and a character expression template library to the game client. Among them, the image analysis conversion module is used to convert the face image data captured by the camera into character expression data; the character expression presentation module calls the character expression template library, and instantly presents the expression template library corresponding to the user's current expression on the game client. Character emoji avatar.

[0057] Such as Figure 4 As shown, there are three character expression avatars in the expression template library, which are normal, happy, and angry fro...

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Abstract

The invention relates to the technical field of network game and particularly provides a method for realizing expression synchronization of a game character through capturing face expression. The method comprises the following steps of: (1) capturing the face image data by a camera; (2) transmitting the face image data to an image analysis / conversion module of a game client on a personal computer by the camera; (3) converting the face image data into character expression data by the image analysis / conversion module; (4) transmitting the character expression data to a character expression presentation module in the game by the image analysis / conversion module; and (5) realizing the expression synchronization of the character by the character expression presentation module. The invention applies the face recognition technology in the network game to realize the function of reflecting the face expression information immediately, so as to improve the game experience of the player and increase the customer satisfaction; furthermore, the invent can be realized through traditional camera equipment in hardware investment, the operation cost is low and the market promotion rate is high.

Description

technical field [0001] The invention relates to the technical field of online games, in particular to a method for realizing the expression change of characters in online games. Background technique [0002] At present, many online games can realize the expression change of characters. For example, in the game scene, the avatars of the players are called from the fixed template, such as crying, laughing, angry, etc., which are similar to the avatars of chat tools such as MSN or QQ, but these expressions are all static pictures, very Instantly changing. Moreover, most of the character expression changes in online games are realized through manual switching by the player, and the player cannot immediately reflect his changed expression to the game character. [0003] In addition, the expressions of the characters in online games are mostly pre-set, which change with the plot or scene of the game, but it is impossible to show the player's own changing expressions, especially ...

Claims

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Application Information

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IPC IPC(8): G06F19/00G06K9/00H04N5/225
Inventor岳红梅
OwnerDEXIN INTERACTIVE TECH BEIJING