Finite state machine actuating device and method, and method for establishing and using finite state machine
A technology of finite state machine and execution device, applied in program control device, program control design, instrument and other directions, can solve the problems of large running time overhead, consumption of storage space, and occupation of large system resources, etc.
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[0043]In the development of software applications using object-oriented languages, there are usually a large number of fine-grained objects, which are instances of very small classes. For example, in games, many model data may be used. appear, and some may be used repeatedly many times. If each model data is regarded as an object, creating, maintaining and deleting its abstract objects for these model data will consume a lot of storage space and running time, and reduce the overall performance of the system. On the other hand, these fine-grained objects may be the same or similar to each other, or in essence, there are only a few classes, and the inherent properties of the fine-grained objects are the same, and the difference is only based on non-inherent properties such as application environment or time . Therefore, it can be considered to divide objects with similar or identical inherent attributes into the same class, create a basic object for them as the original model, ...
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