An animation rendering method, system and animation player
A rendering system and animation technology, applied in the field of image processing, can solve the problems of reducing the scalability and maintainability of stereoscopic animation, increasing the logic complexity of stereoscopic animation, etc., achieving the effect of small calculation amount, easy maintenance and high operability
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[0023] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.
[0024] Aiming at the problems existing in the prior art, the animation rendering method provided by the embodiment of the present invention realizes the animation between different states by pre-defining multiple states of the animation to be rendered and their corresponding state rendering properties under the twisted time axis. convert.
[0025] figure 1 The flowchart of the embodiment of the animation rendering method provided by the present invention is shown.
[0026] In step S101, multiple states of the animation to be rendered are predefined, and a source state, a corresponding target stat...
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