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game console

A game console and game technology, applied in the field of game consoles, can solve problems such as complicated operation, difficulty for beginners to achieve results, and reduced interest in games

Inactive Publication Date: 2015-09-23
KYORAKU IND CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Therefore, it can be said that it is easy to make a difference according to whether it can be operated very skillfully, and it is difficult for a beginner to achieve better results than a veteran in video game consoles
Therefore, when beginners and veterans play the same game, it may reduce the interest in the game
[0007] In addition, in the previous video game machine, the game was played by operating a plurality of buttons provided on the operating device, so it was easy to complicate the operation
Therefore, players who are confident in button operations can experience the fun of the game by challenging more difficult operations, but players who are not good at complex operations may even give up on playing the game itself

Method used

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Embodiment Construction

[0080] Hereinafter, embodiments of the present invention will be specifically described with reference to the drawings.

[0081] figure 1 It is a front view showing an example of the game machine of the present invention, figure 2 It is a perspective view of the back side of the game console.

[0082] A game board 2 is provided in the game machine 1, and a game area 6 where game balls drop is formed on the game board 2, and a glass frame 110 is provided on the outer peripheral portion of the game area 6 of the game board 2. An operating handle 3 is rotatably arranged in the glass frame 110 .

[0083] As long as the player touches the operating handle 3 , the touch sensor 3 b in the operating handle 3 detects that the operating handle 3 is in contact with the player, and transmits a touch signal to the emission control board 106 . The emission control board 106 permits energization of the emission solenoid 4 a when receiving a touch signal from the touch sensor 3 b. Furthe...

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Abstract

The invention aims to provide a game machine for improving game interestingness by introducing real-object moving and accidental factors. Therefore, when a game ball emitted towards a game area in a game disc by the operation of a gamer enters a starting area in the game area, whether a prize is provided for the gamer is judged, according to the judging, the probability of providing the prize is different based on game states, in addition, the probability of providing the prize when the game machine is controlled in the high-probability game state is higher than that when the game machine is controlled in the low-probability game state, and after providing the prize, the game machine is controlled to in any random game state until rated standards are established.

Description

technical field [0001] The present invention relates to a game machine for playing games through predetermined operations. Background technique [0002] Conventionally, video game machines in which games are played by manipulating images displayed on a monitor screen on an operating device are widely known. Games played on such video game machines are played by manipulating buttons or joysticks provided on an operating device with fingers to instruct movements of object images on a monitor screen (for example, refer to Patent Document 1). [0003] [Patent Document 1] Japanese Patent Application Laid-Open No. 2002-263365 [0004] The problem to be solved by the invention [0005] However, in such a video game machine, the game is played based on the movement of the image on the monitor screen, but the real object does not move. Therefore, the content of the game depends entirely on the movement of the image, and it is difficult to increase the variety of the game. [0006...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/45A63F13/80
Inventor 渡边直幸
Owner KYORAKU IND CO LTD