A 3D Visualization Method of Coverage Based on Fast Estimation of Camera Pose
A coverage and camera technology, which is used in the field of rapid camera pose estimation and 3D visualization of coverage. It can solve problems such as low accuracy, inaccurate and intuitive coverage calculation, and inability to apply cameras, so as to avoid covering dead spots.
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[0055] Embodiment comprises the following steps:
[0056] Step 1: Carry out 3D scene modeling and obtain the scene model, mainly including reconstruction and enhancement of the 3D scene model, fusion of real-time video and 3D model, so as to realize accurate reconstruction of the real scene. Process real-time video sequence frames, obtain scene texture, illumination, depth and geometric information from the frame sequence, use it to restore 3D geometric motion information, and use this information to complete the 3D scene model reconstruction work; and then further enhance the 3D scene model Processing, mainly to solve the problems of geometric consistency, illumination consistency and occlusion consistency between video and model.
[0057] Step 2: According to the 3D scene model and the installation position of the camera, register the camera into the 3D scene model, then use the 2D-3D point pair relationship to calculate the camera pose, and optimize the camera parameters to...
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