Method and system for visualizing dynamic water area by matching with real three-dimensional environment
A water area and three-dimensional technology, applied in image data processing, 3D modeling, instruments, etc., can solve problems such as water flow accumulation, inability to correctly simulate water flow paths, and flow area coverage
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0049] figure 1 It is a flow chart of the dynamic water visualization method matching the real three-dimensional environment of the present invention. Such as figure 1 As shown, the dynamic water area visualization method matching the real three-dimensional environment of the present invention includes:
[0050] Step 1. Construct a basic terrain of the three-dimensional environment, the basic terrain includes: ground elevation data and corresponding matching image data;
[0051] Step 2: Set the shape covered by the water wave surface according to the basic terrain of the three-dimensional environment, and construct a water surface that conforms to the basic terrain change;
[0052] Step 3: Control and update the shape covered by the water wave surface according to the information of each vertex and triangle surface defined by the water area;
[0053] Step 4, using GPU (graphics processing unit) to update the corresponding position points of the vertices of the water surface in time se...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More - R&D
- Intellectual Property
- Life Sciences
- Materials
- Tech Scout
- Unparalleled Data Quality
- Higher Quality Content
- 60% Fewer Hallucinations
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2025 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com
