Scene interaction rehabilitation training method based on Kinect vision gait analysis

A rehabilitation training and scenario technology, applied in the field of scenario interactive rehabilitation training, can solve the problems affecting the user's training enthusiasm and achieve high accuracy, accurate control, and high real-time effects

Inactive Publication Date: 2014-02-26
东南大学常州研究院 +1
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AI Technical Summary

Problems solved by technology

[0003] The invention is used to solve the problem that repeated training affects the user's enthusiasm for training when the user actively ...

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  • Scene interaction rehabilitation training method based on Kinect vision gait analysis
  • Scene interaction rehabilitation training method based on Kinect vision gait analysis
  • Scene interaction rehabilitation training method based on Kinect vision gait analysis

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Embodiment Construction

[0029] Below to Figure 4 The schematic diagram of the instance scene is taken as an example, combined with figure 1 , figure 2 and image 3 The specific implementation steps of the present invention are described:

[0030] A kind of scene interaction rehabilitation training method based on Kinect visual gait analysis, including the gait measurement method based on Kinect binocular vision and the control method of virtual scene interaction; The camera 3 extracts the spatial positions of the user's 4 hip joints, lower limb joints and ankle joints, calculates the position of each joint point relative to its required reference node, and realizes the measurement of gait information; the control method of virtual scene interaction, According to the patient's gait information extracted by the Kinect binocular vision camera 3, the computer 6 controls the characters in the virtual scene 2 to perform the same movements according to the relative positions of the joints of the lower ...

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Abstract

The invention discloses a scene interaction rehabilitation training method based on Kinect vision gait analysis. The method includes a gait measuring method based on Kinect binocular vision and a virtual scene interaction method. The gait measuring method based on Kinect binocular vision mainly includes: extracting the space positions of the hip central joints, hip joints, lower limb joint points and angle joints of a user through a Kinect binocular vision camera, and calculating the position of each joint point relative to the required reference node so as to realize gait information measuring. The virtual scene interaction control method mainly includes: by a computer, controlling a character in the virtual scene to perform the same action according to gait information extracted by through Kinect binocular vision and the relative position of each lower limb joint point, and according the user can interact with the character in the virtual scene, and fun is brought to rehabilitation training.

Description

technical field [0001] The invention relates to a scenario interactive rehabilitation training method based on Kinect visual gait analysis, which brings fun to patients' active rehabilitation training. Background technique [0002] In daily life, patients with lower extremity motor dysfunction diseases hinder their lower extremity rehabilitation training because of the loss of body balance. At present, lower limb rehabilitation training institutions are cropping automated medical instruments that assist patients in lower limb rehabilitation training, which can provide patients with physical balance. Patients can actively carry out rehabilitation training under the support of rehabilitation training institutions. However, repeated rehabilitation training often makes patients feel boring, which seriously affects their enthusiasm for active rehabilitation training. Contents of the invention [0003] The invention is used to solve the problem that repeated training affects t...

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Application Information

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IPC IPC(8): A61B5/11A63B23/04
Inventor 宋爱国倪得晶李会军崔建伟樊金成樊天润
Owner 东南大学常州研究院
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