Skin deformation method of 3D animation character model based on geometric deformation
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- INST OF AUTOMATION CHINESE ACAD OF SCI
- Publication Date
- 2017-04-19
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Abstract
Description
technical field
[0001] The invention belongs to the technical fields of computer animation and computer graphics, and in particular relates to a skin deformation method of a three-dimensional animation character model based on geometric deformation. Background technique
[0002] With the development of computer hardware technology and computer software technology, especially graphics and image technology, 3D character animation technology has been widely used in the fields of film and television animation, entertainment games, distance education and military simulation. As an important part of 3D character animation, skin deformation technology is one of the most difficult and challenging research topics in computer graphics. There are two main reasons: (1) The structure of the human body itself is very complex, and it is difficult to understand in biomechanics and graphics. In the field of science, there has not been a model that can fully approximate and simulate human ski...