Texture/depth combination up-sampling method
A depth and texture technology, applied in the field of 3D video compression and reconstruction, can solve the problems of unutilized attributes, border blur, distortion, etc., to improve coding efficiency, protect borders, and improve synthesis quality.
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[0020] like figure 1 As shown, this joint texture / depth upsampling method includes the following steps:
[0021] (a) Identify the boundaries between the low-resolution depth map and the high-resolution texture map at the decoding end, and divide the entire low-resolution depth map into three parts: horizontal boundaries, vertical boundaries, and non-boundary regions;
[0022] (b) The structural similarity between the low-resolution depth map and the high-resolution depth map and the boundary similarity between the depth map and the corresponding texture map are exploited, and the depth values along the boundary direction are locally uniform across the boundary. The depth values of the directions undergo dramatic changes to reconstruct the high-resolution depth map.
[0023] The present invention makes full use of the structural similarity between the low-resolution depth map and the high-resolution depth map and the boundary similarity between the depth map and the corres...
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