Multithread parallelization based 3D (three dimensional) engine system
A 3D engine, multi-threaded technology, applied in the field of 3D engine systems, can solve the problems of incomplete compatibility, difficult maintenance, poor flexibility, etc., to overcome high cost, low maintenance difficulty, and good flexibility.
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[0039] The preferred embodiments of the present invention will be described below in conjunction with the accompanying drawings. It should be understood that the preferred embodiments described here are only used to illustrate and explain the present invention, and are not intended to limit the present invention.
[0040] Based on the speed of current computer development and the rapid update of technical knowledge, and current technicians can master the latest game development technology, they can narrow the gap with world-class game levels in a short period of time and even surpass the international level. The present invention provides a A multi-threaded parallel processing 3D game engine architecture based on the API of DirectX 9. Its advantages greatly reduce the cost and development cycle, easy maintenance, high flexibility and can provide large-scale parallel execution to ensure the performance of multi-core processing.
[0041] According to an embodiment of the present ...
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