Grape vine binding simulation training system and method

A simulation training system and vine-tying technology, applied in the field of grape-binding vine simulation training system, can solve problems such as time and operation influence

Active Publication Date: 2015-10-07
BEIJING RES CENT OF INTELLIGENT EQUIP FOR AGRI +1
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AI Technical Summary

Problems solved by technology

[0004] Aiming at the defects in the prior art, the present invention provides a grape vine binding simulation training syste

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  • Grape vine binding simulation training system and method

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Embodiment Construction

[0035] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments It is a part of embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0036] With the increasing development of 3D technology and its continuous penetration into various fields, somatosensory technology, as the latest human-computer interaction technology, has become a current research hotspot. Somatosensory technology enables people to directly use body movements to interact with digital devices and the environment...

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Abstract

The invention provides a grape vine binding simulation training system and method. The system includes: a three-dimensional scene building module used for building a three-dimensional scene of a grape garden which includes a three-dimensional form model of a grape plant; a gesture acquisition module used for acquiring gesture motion information of a user when performing vine binding operation in the three-dimensional scene of the grape garden built by the three-dimensional scene building module; a vine deformation motion simulation module used for simulating three-dimensional motion of vine deformation in the vine binding process of the user according to the gesture motion information; a central processing module used for comparing the three-dimensional motion of vine deformation with prestored three-dimensional motion of vine deformation to judge whether vine binding actions of the user is correct; and a result output module used for outputting a corresponding vine binding result prompt message according to a processing result of the central processing module. The grape vine binding simulation training system provided by the invention solves the problem in the prior art that artificial on-site vine binding training is influenced by time and operation.

Description

technical field [0001] The invention relates to the field of automated agricultural production, in particular to a simulation training system and method for grape binding and vines. Background technique [0002] The traditional training of grape vine binding skills is to first teach the vine binding technology in the indoor classroom, and then go to the field to practice it. These processes are often limited by factors such as time, weather, place, and materials. The binding of grape vines needs to consider the distance between the fruit and the binding node. If it is tied too close to the fruit, it will affect the development of the fruit; if it is tied too close to the top of the vine, it will hinder the growth of the vine. Moreover, the timing of tying vines is generally selected in the young fruit period of grapes. To a certain extent, training is limited by the growth cycle of grapes. In addition, artificial field tying of vines may cause fruit to fall or affect fruit ...

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Application Information

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IPC IPC(8): G09B9/00
Inventor 赵鹏飞陈天恩王维陈方怡马小净白蔚云韩沫
Owner BEIJING RES CENT OF INTELLIGENT EQUIP FOR AGRI
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