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A virtual reality interactive device based on gesture recognition

A technology of virtual reality and interactive equipment, applied in the field of human-computer interaction, it can solve the problems of single capture of human information, limited input methods, poor user experience, etc., and achieve the effects of low algorithm complexity, rich input methods, and easy operation.

Active Publication Date: 2018-04-03
青岛一舍科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Compared with the method of keyboard and mouse, the screen touch method is more in line with human's intuitive reaction and easier to learn. However, the screen touch method only captures the movements of human fingers after all. In some occasions that require more user information input, Such as sports games, simulation training, complex manipulation, long-distance manipulation, etc., the screen touch method shows the limitation of capturing human body information too single
[0005] At present, the existing virtual reality interaction technology usually uses conventional input methods such as mouse and button to interact with the device, which makes the input methods too limited, resulting in cumbersome operations for users when selecting or executing functions. poor

Method used

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  • A virtual reality interactive device based on gesture recognition
  • A virtual reality interactive device based on gesture recognition
  • A virtual reality interactive device based on gesture recognition

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Embodiment Construction

[0033] Exemplary embodiments of the present invention will be described below with reference to the accompanying drawings. In the interest of clarity and conciseness, not all features of an actual implementation are described in this specification. It should be understood, however, that in developing any such practical embodiment, many implementation-specific decisions must be made in order to achieve the developer's specific goals, such as meeting those constraints related to the system and business, and those Restrictions may vary from implementation to implementation. Moreover, it should also be understood that development work, while potentially complex and time-consuming, would at least be a routine undertaking for those skilled in the art having the benefit of this disclosure.

[0034] Here, it should also be noted that, in order to avoid obscuring the present invention due to unnecessary details, only the device structure and / or processing steps closely related to the ...

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Abstract

The invention provides a virtual reality interactive device based on gesture recognition, which includes a 3D camera interface, a helmet-mounted virtual reality display, a signal processing component, and a mobile device interface; the 3D camera interface is used to connect an external 3D camera to capture images containing The image sequence of the user's hand to be tested is the depth information, and the image sequence to be tested is sent to the signal processing component. The signal processing component is used to obtain the user's gesture based on the image sequence to be tested, and determine the corresponding operation according to the gesture Instructions to execute the operation instructions on the mobile device connected to the mobile device interface, the helmet-mounted virtual reality display is used to receive the screen display signal of the mobile device through the mobile device interface, so as to present the screen of the mobile device in a virtual reality display on a predetermined Display area. The above technology of the present invention can utilize gesture recognition technology for human-computer interaction, enriches input methods, and is relatively easy to operate.

Description

technical field [0001] The invention relates to human-computer interaction technology, in particular to a virtual reality interactive device based on gesture recognition. Background technique [0002] With the evolution of mobile computing devices from laptops to mobile phones and tablet computers, the control methods of mobile computing devices have also experienced the evolution from keyboards, mice to mobile phone buttons, handwriting tablets, and then to touch screens and virtual keyboards. It can be seen that mobile The control method of equipment is evolving in a direction that is more and more intuitive, simple, and in line with people's natural habits. [0003] Currently, the touch-screen-based control method widely used on mobile computing devices is technically a combination of a transparent touch-sensitive screen and a display screen. The touch-sensitive screen is essentially a positioning device that can capture touches on the screen. Action and obtain its posit...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/01G06F3/0487
Inventor 朱磊韩琦杨晓光李建英
Owner 青岛一舍科技有限公司
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