Three-dimensional multi-texture based mapping method
A multi-texture and texture technology, applied in image data processing, 3D image processing, instruments, etc., to achieve the effect of simple code and high work efficiency
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[0020] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings. It should be understood that the specific embodiments described here are only used to explain the present invention, and are not intended to limit the present invention.
[0021] The method described in this application is based on a three-dimensional multi-texture mapping method, which includes:
[0022] S1. Customize a vertex data structure in the 3D engine, the vertex data structure includes the texture image index and texture coordinates corresponding to each vertex; the vertex data structure also includes: vertex position, vertex normal, and vertex color.
[0023] S2, on the basis of the vertex data structure, constructing vertex data of the terrain grid;
[0024] S3, importing the picture as a texture object into the 3D engine and storing it in the memory;
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