Man-machine interaction method and system based on space voices

A human-computer interaction and space technology, applied in the field of human-computer interaction, can solve problems such as no solution, and achieve the effect of reducing loneliness and enhancing interest

Active Publication Date: 2016-05-25
北京拓灵新声科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

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  • Man-machine interaction method and system based on space voices
  • Man-machine interaction method and system based on space voices
  • Man-machine interaction method and system based on space voices

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Embodiment 1

[0054] Embodiment 1 A method for human-computer interaction based on spatial sound, comprising the following steps:

[0055] Step S1, recording the voice of the customer through the microphone of the client, performing primary screening, and obtaining voice data.

[0056] The client-side microphone records the user's voice, and through the primary screening, invalid voices are blocked, such as too loud noise, too high or too low volume, etc., and the following information is recorded at the same time:

[0057] Voice recording time: It is used for later voice sorting, such as new comments may have a higher weight and a higher probability of being broadcast;

[0058] The time of the corresponding video content when recording: this time determines the time point when the voice is played back;

[0059] If it is a panoramic video, when watching it with a virtual reality device, the current viewing angle should also be recorded.

[0060] Step S2, uploading the sound data to the se...

Embodiment 2

[0086] Embodiment 2 A human-computer interaction system based on spatial sound, comprising:

[0087] It includes a spatial sound generation module, a recording module and a playback module on the client side, and an aggregation module on the server side.

[0088] The input module is used to input customer voice and upload the recorded voice data to the server end;

[0089] The aggregation module analyzes and integrates the voice data uploaded to the server by the input module;

[0090] The spatial sound generation module is used to place sound in a three-dimensional space;

[0091] The playing module is responsible for downloading voice data from the server for playing;

[0092] The spatial sound generation module is connected with the aggregation module, acquires the speech data after analysis and integration, uses the binaural sound level difference and the binaural time difference of the changed sound for the speech data, generates binaural-based spatial sound, and genera...

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Abstract

The invention relates to a man-machine interaction method and system based on space voices. The man-machine interaction method comprises the following steps: recording customer voices through a client microphone; carrying out primary screening to the recorded voice data, thus obtaining voice data; uploading the voice data to a server; analyzing and integrating the received voice data by the server; carrying out space voice generation rendering to the voice data; playing the voice data through the playing end of the client; and generating space voice bullet screen. According to the method and the system provided by the invention, the voices can be positioned in a three-dimensional space; a user is guided to watch a panorama video more effectively; the defect of shielding video contents resultingfrom using the character mode in the traditional bullet screen is overcome; and the interest of the user is increased.

Description

technical field [0001] The invention relates to the field of human-computer interaction, in particular to a method and system for human-computer interaction based on spatial sound. Background technique [0002] When a user consumes multimedia content, he often enjoys video through a display device (computer screen, mobile device screen, virtual reality display screen), and enjoys audio content through stereo headphones. Barrage is a method that has emerged in recent years to display user comments on the screen in real time, which can give the audience an illusion of "real-time interaction". [0003] As users' real-time comments on video content, barrage can effectively enhance users' interest and increase user stickiness. But at the same time, the traditional way of using text in the bullet chat also brings the disadvantage of blocking the video content, and some untimely bullet chat will also reduce the audience's attention to the video. [0004] When watching content wit...

Claims

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Application Information

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IPC IPC(8): H04S5/02G06F3/01
CPCG06F3/011H04S5/02
Inventor 孙学京刘皓刘恩张晨
Owner 北京拓灵新声科技有限公司
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