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Input method and device for virtual reality device

A technology of virtual reality and input method, applied in the computer field, can solve the problems of slow response, unable to provide input method of virtual reality device, and high input power consumption of virtual reality device, so as to reduce input power consumption, improve user experience, and reduce power consumption. consumption effect

Inactive Publication Date: 2017-05-10
GUANGDONG XIAOTIANCAI TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The purpose of the present invention is to provide an input method and device for a virtual reality device, aiming to solve the problem that the input power consumption of the virtual reality device is large and the response is slow due to the inability of the prior art to provide an effective input method for the virtual reality device question

Method used

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  • Input method and device for virtual reality device
  • Input method and device for virtual reality device
  • Input method and device for virtual reality device

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Embodiment 1

[0022] figure 1 The implementation flow of the input method of the virtual reality device provided by the first embodiment of the present invention is shown. For the convenience of description, only the parts related to the embodiment of the present invention are shown, and the details are as follows:

[0023] In step S101, when a user's body motion is detected, motion data is acquired through a preset motion sensor.

[0024] The embodiment of the present invention is applicable to a virtual reality device in which the interactive device is a wearable device. When the user needs to interact with the virtual reality device, the motion sensor on the wearable device can be turned on. When the motion sensor detects the user's body movement, the movement data of the body movement is collected. As an example, when the wearable device When it is a smart bracelet or a smart watch, the motion data is the angular velocity, direction of gravity, and acceleration of the user's hand.

[...

Embodiment 2

[0035] figure 2 A schematic structural diagram of the input device of the virtual reality device provided by Embodiment 2 of the present invention is shown, and the details are as follows:

[0036] The motion detection module 21 is configured to acquire motion data through a preset motion sensor when a user's body motion is detected.

[0037] In the embodiment of the present invention, when the user needs to interact with the virtual reality device, the motion sensor on the wearable device can be turned on, and when the motion sensor detects the user's body motion, the motion data of the body motion is collected as For example, when the wearable device is a smart bracelet or a smart watch, the motion data includes the angular velocity, the direction of gravity, and the acceleration of the user's hand.

[0038] The body area network transmission module 22 is configured to convert the motion data into analog signals through the body area network wirelessly connected with the m...

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Abstract

The invention is applicable to the technical field of computers, and provides an input method and device for a virtual reality device. The method comprises the steps that when a body gesture of a user is detected, motion data are obtained through a preset motion sensor, the motion data are converted into analog signals by a body domain network wirelessly connected to the motion sensor, and the analog signals are broadcasted through the body domain network, when a virtual reality device receives the analog signals, demodulations are conducted on the analog signals in order to obtain the motion data in the analog signals, and the body gestures of the user are obtained by calculating the obtained motion data, the obtained body gestures through calculations are determined as the body gesture inputs of the user in the virtual reality device, thereby the low power consumption and the low delay inputs of the virtual reality device are achieved through the signal transmission mode of the body domain network; the input power consumption of the virtual reality device is effectively reduced, the input speed of data in the virtual reality device is increased, and user experiences of the virtual reality device are effectively improved.

Description

technical field [0001] The invention belongs to the technical field of computers, and in particular relates to an input method and device for a virtual reality device. Background technique [0002] A virtual environment that simulates the real world can be created through virtual reality technology. This virtual environment brings users a very realistic experience in terms of vision, hearing and touch. At present, with the development of computer technology, virtual reality equipment brings users for better immersion. [0003] However, when a user needs to perform an operation in the virtual environment created by virtual reality technology, the user needs to input the operation through interactive devices such as handles and helmets, and the virtual reality device will recognize these operations as motion sensors, image recognition and other technologies. Commands, these interactive devices consume a lot of power and respond slowly when in use, resulting in poor input effi...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01
CPCG06F3/011G06F3/014G06F3/017
Inventor 周卫国朱向军陈泽伟钟宇文李飞行刘火根郭庭苇
Owner GUANGDONG XIAOTIANCAI TECH CO LTD
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