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Virtual reality (VR) playing method, VR playing apparatus and VR playing system

A playback method and playback device technology, applied in the field of virtual reality, can solve the problems of small viewing area, dizziness and fatigue of the wearer, and achieve the effect of reducing costs and increasing the viewing area

Active Publication Date: 2017-05-10
SHENZHEN SKYWORTH RGB ELECTRONICS CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] The main purpose of the present invention is to provide a VR playback method, which aims to solve the technical problems of expensive VR equipment, small viewing area, and easily causing dizziness and fatigue to the wearer.

Method used

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  • Virtual reality (VR) playing method, VR playing apparatus and VR playing system
  • Virtual reality (VR) playing method, VR playing apparatus and VR playing system
  • Virtual reality (VR) playing method, VR playing apparatus and VR playing system

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Embodiment Construction

[0051] It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0052] The present invention proposes a VR playing method, which is applied to media playing equipment.

[0053] refer to figure 1 , figure 1 It is a flowchart of an embodiment of the VR playback method of the present invention.

[0054] In this embodiment, the VR playback method includes the following steps:

[0055] S10: Create a 3D spherical body object in the development environment;

[0056] S20: Create a new texture material and create shader options for the texture material;

[0057] S30: Obtain multimedia panorama material, and load the texture texture and multimedia panorama material onto the surface of the 3D spherical object;

[0058] S50: Arrange a virtual camera component at the center of the 3D spherical object, and by controlling the angle of the virtual camera, pick up the content of the multimedi...

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Abstract

The present invention discloses a virtual reality (VR) playing method, apparatus and system. When a media player is used for playing, first, a 3D spherical object is created in a development environment; then, a new texture is created and shader options are created for the texture; after a color is selected for the texture, a multimedia panorama material is acquired from the media player or an external storage device; the texture and the multimedia panorama material are loaded to the surface of the 3D spherical object; and finally, a virtual camera component is disposed in the center of the 3D spherical object, and content of the multimedia panorama material is picked up by controlling an angle of the virtual camera and is played on the media player. According to the VR playing method, a curved surface and incomplete display in direct watching are prevented, and a visible area is increased by adjusting a picking up angle, so that the cost of VR experience is lowered, and an experiencer does not need to wear the VR apparatus, thereby having no dizzy and fatigue feeling.

Description

technical field [0001] The invention relates to the technical field of virtual reality, in particular to a VR playback method, a VR playback device and a VR playback system. Background technique [0002] In recent years, with the rapid development of virtual reality technology, various content related to VR (virtual reality) has gradually increased, but at present, only on dedicated VR equipment, users can watch and experience VR content, and the current VR The device also has the following disadvantages: [0003] (1) Most VR devices need to be purchased separately and are expensive; [0004] (2) Due to the limitation of screen and equipment volume, the viewing area is small; [0005] (3) Although the overall weight of most devices is relatively light, most of them need to be worn by the user on the head, and the weight is all borne by the head, and the distance between the screen and the wearer's eyes is too close, which is very likely to cause dizziness and fatigue to th...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/431H04N21/81G06T15/04
CPCG06T15/04H04N21/4312H04N21/816G06F3/011G06F3/017G06F3/0346G06F3/167G06T15/20G06T19/20G06T2200/24G06T2219/2016G06T2207/20048G06T2215/12G06T2215/16G06T7/70
Inventor 杨帆刘影何永强李勃君
Owner SHENZHEN SKYWORTH RGB ELECTRONICS CO LTD
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