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Display method and apparatus for virtual reality device, and virtual reality device

A technology of virtual reality and display method, applied in the field of virtual reality, can solve problems such as black borders on the screen and increase production costs, and achieve the effects of solving black borders, improving realism, and increasing hardware costs

Active Publication Date: 2017-05-24
YULONG COMPUTER TELECOMM SCI (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] The purpose of the embodiments of the present invention is to provide a display method and device for a virtual reality device, and a virtual reality device, so as to solve the problem that the screen of the existing VR device does not appear on the screen without greatly increasing the production cost and without changing the shape and size of the VR device. black border problem

Method used

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  • Display method and apparatus for virtual reality device, and virtual reality device
  • Display method and apparatus for virtual reality device, and virtual reality device
  • Display method and apparatus for virtual reality device, and virtual reality device

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Experimental program
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specific Embodiment 2

[0074] When the eyeballs move slightly, for example, due to physiological reactions or other reasons, multiple eye blinks occur; or the eyeballs move slightly as a certain point in the current picture moves in the picture. In these types of situations, The screen will also move under the action of the driving command. Due to the small distance, the screen may vibrate continuously, thereby affecting the user experience. In severe cases, the screen shake may cause users headaches and other adverse reactions. In view of this, another specific implementation manner is provided on the basis of the above-mentioned embodiments, please refer to Figure 5 As shown, the second specific embodiment of the display method of the virtual reality device provided by the present invention may include:

[0075] S501: Track eyeballs of the current user.

[0076] S502: When the eyeball movement of the current user is detected, acquire the distance of the eyeball movement.

[0077] S503: Comparin...

specific Embodiment 3

[0082] Regarding the tracking of the current user's eyeball in Embodiment 2, in actual operation, the eyeball tracking can be realized by analyzing the infrared image of the eyeball collected by the infrared device. Therefore, the present application provides another embodiment on the basis of Embodiment 2, please refer to Figure 6 , the specific embodiment three of the display method of the virtual reality device provided by the present invention may include:

[0083] S601: Acquire an eyeball infrared image of the current user.

[0084] S602: Determine the pupil position of the eyeball according to the infrared image of the eyeball, so as to track the eyeball.

[0085] S603: When it is detected that the position of the pupil of the eyeball moves, generate a driving instruction to move the screen of the virtual reality device in a direction in which the position of the pupil of the eyeball moves.

[0086] For the same content of the embodiment of the present invention as th...

specific Embodiment 4

[0090] Regarding the tracking of the current user's eyeballs in Embodiment 2, in actual operation, the analysis of the collected facial images can be used to realize the tracking of the eyeballs. Therefore, the present application provides another embodiment on the basis of Embodiment 2, please refer to Figure 7 , the specific embodiment 4 of the display method of the virtual reality device provided by the present invention may include:

[0091] S701: Acquire the facial image of the current user.

[0092] S702: Perform eye pupil detection on the face image, and determine the center position of the eye pupil when the eye pupil is detected, so as to track the eye.

[0093] S703: When it is detected that the central position of the pupil of the eye moves, generate a driving instruction to move the screen of the virtual reality device in a direction in which the central position of the pupil moves.

[0094] For the same content of the embodiment of the present invention as that...

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Abstract

An embodiment of the invention discloses a display method for a virtual reality device. The method comprises the steps of tracking eyeballs of a current user in real time; and when it is detected that the eyeballs move, generating a driving instruction for enabling a driving part to drive a screen to move according to a moving direction of the eyeballs, thereby removing black edges of the virtual reality device. According to the technical scheme, the screen is controlled to correspondingly move when the eyeballs move, so that the phenomenon of the black edges of the VR device is effectively eliminated, the immersion of the user is improved, the reality sense of experiencing VR by the user is improved, and the usage experience of the user is improved. In addition, embodiments of the invention provide a corresponding realization apparatus and the virtual reality device, aiming at the display method for the virtual reality device. The method is more practical. The apparatus and the virtual reality device have the corresponding advantages.

Description

technical field [0001] The present invention relates to the technical field of virtual reality, in particular to a display method and device of virtual reality equipment and virtual reality equipment. Background technique [0002] VR (Virtual Reality, virtual reality) technology is a three-dimensional environment that simulates a virtual world generated by a computer simulation system. In this environment, use this to experience the virtual world in this environment. [0003] VR technology mainly includes aspects such as simulated environment, perception, natural skills and sensing equipment. The simulated environment is a real-time dynamic three-dimensional realistic image generated by a computer. Perception means that ideal VR should have the perception that all human beings have. In addition to the visual perception generated by computer graphics technology, there are also perceptions such as hearing, touch, force, movement, and even smell and taste, also known as mult...

Claims

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Application Information

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IPC IPC(8): G06F3/01
CPCG06F3/013
Inventor 樊灵丹李家军
Owner YULONG COMPUTER TELECOMM SCI (SHENZHEN) CO LTD
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