GPU-based efficient 2D vector graph rendering method
A vector graphics, high-efficiency technology, applied in the field of image processing, can solve the problem of insufficient rendering efficiency, and achieve the effect of reducing CPU load and improving rendering efficiency
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[0026] The present invention will be further described below in conjunction with the accompanying drawings and specific embodiments.
[0027] 2D vector graphics use basic primitives such as points, line segments, arcs, polygons, and irregular curves to describe vector graphics, and then determine the display of graphics by specifying the drawing line width, connection line shape, filling mode, and coloring style of the basic primitives Effect. In the GPU pipeline, the 3D model is rendered by defining the index, position, normal, texture coordinates, texture, etc. of the triangle vertices, while the GPU-based 2D vector graphics rendering method utilizes the characteristics of modern GPU programmable pipelines and powerful parallel data processing Ability to use GPU shaders to process most of the process of vector graphics, greatly reducing CPU load, seamlessly integrated into the 3D pipeline, greatly improving rendering efficiency, and in order to maximize rendering efficiency ...
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