Visibility reuse-based three-dimensional scene direct illumination effect approximate drawing method
A 3D scene, direct technology, applied in the field of 3D scene rendering, can solve problems such as visibility performance bottlenecks, and achieve the effect of improving the rendering quality
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[0023] The CPU of the computer system is Intel(R) Xeon(R) CPU E3-1225 v3 @ 3.20GHz, the memory is Kingston 8GB DDR3 1333, the disk is Buffalo HD-CE 1.5 TU2, the graphics card is NVidia Quadro K2000; the computer operating system is Windows 7 , the software programming tool uses VC++ 2010.
[0024] like figure 1 As shown, the visible scene point A (101) and the visible scene point B (102) are two adjacent visible scene points, and the light source sampling point A (105) and the light source sampling point B (106) are related to the visible scene point The two sampling points on the surface light source (104) corresponding to the scene point B (102), the light source sampling point C (107) and the light source sampling point D (108) are the surface corresponding to the visible scene point A (101) Two sampling points on the light source (104), the geometric object (103) is a geometric object in the three-dimensional scene. Although in figure 1 In , only two corresponding lig...
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