Image impulse noise removing method for preventing edge blurring
A salt-and-pepper noise and edge blur technology, applied in the field of image processing, can solve the problems of edge blur, the image does not have universal adaptability, and the information of the edge part cannot be preserved, and achieves the effect of improving computing efficiency and preventing edge blurring.
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Embodiment 1
[0049] Embodiment one: see figure 1 As shown, a method for removing salt and pepper noise in an image with blurred edges includes the following steps:
[0050] (1) Input a digital image containing salt and pepper noise, the gray value of the pixel point (i, j) in the image is g(i, j), and the output gray value after denoising is f(i, j) , where (i, j) is the coordinates of the pixel in the entire image;
[0051] (2) If g(i,j) is 0 or 255, proceed to step (3), otherwise, the pixel is regarded as not polluted by salt and pepper noise, and is directly output without any processing, and the corresponding output image pixel f( The value of i, j) is: f(i, j) = g(i, j), turn to step (8);
[0052] (3) Take (i,j) as the center point, take a 3×3 filter window, and cut off all pixels with a gray value of 0 or 255 in the filter window. If the number of remaining pixels is less than 6, turn to step (4), otherwise sort the remaining pixels from small to large, and get the sequence {g 1 ...
Embodiment 2
[0094] Embodiment two: see Figure 7 As shown, a method for removing salt and pepper noise in an image with blurred edges includes the following steps:
[0095] (1) Input a digital image containing salt and pepper noise, the gray value of the pixel point (i, j) in the image is g(i, j), and the output gray value after denoising is f(i, j) , where (i, j) is the coordinates of the pixel in the entire image;
[0096] (2) If g(i,j) is 0 or 255, proceed to step (3), otherwise, the pixel is regarded as not polluted by salt and pepper noise, and is directly output without any processing, and the corresponding output image pixel f( The value of i, j) is: f(i, j) = g(i, j), turn to step (8);
[0097] (3) Take (i, j) as the center point, take a 3×3 filter window, and cut off all pixels with a gray value of 0 or 255 in the filter window. If the number of remaining pixels is less than 6, go to step (4), otherwise sort the remaining pixels from small to large, and get the sequence {g 1 ...
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