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Method and system for managing game users and game servers

A technology for game server and user management, applied in the field of game server and system, game user management method, capable of solving data flow consumption and other problems

Active Publication Date: 2017-09-29
北京凯罗天下科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, frequent interaction of too much data will bring additional burdens to game servers and game clients, and when users play games in a non-Wi-Fi environment, a large amount of data transmitted in the network will cause excessive data traffic consume

Method used

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  • Method and system for managing game users and game servers
  • Method and system for managing game users and game servers
  • Method and system for managing game users and game servers

Examples

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Embodiment Construction

[0029] Exemplary embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. Although exemplary embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure may be embodied in various forms and should not be limited by the embodiments set forth herein. Rather, these embodiments are provided for more thorough understanding of the present disclosure and to fully convey the scope of the present disclosure to those skilled in the art.

[0030] figure 1 A schematic diagram of a game user management system 100 according to an embodiment of the present invention is shown. Such as figure 1 As shown, the game user management system 100 includes a game server 300, a game server 400, and a database server 500. Both the game server 300 and the game server 400 are connected in communication with the database server 500. The database server 500 stores a plurality of user i...

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PUM

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Abstract

The invention discloses a method and a system for managing game users and game servers. The method includes receiving login requests transmitted by game clients; verifying login according to login verification information, acquiring last quit information if the login passes verification and judging whether abnormal conditions exist during last game quit or not according to the last quit information; directly creating virtual processes relevant to the game users corresponding to the game clients if the abnormal conditions do not exist during last game quit; acquiring user initial information from database servers and transmitting user current information to the game clients; receiving and processing operation data reported by the game clients to generate corresponding messages; updating the user current information according to the messages and pushing the messages to message queues; transmitting all the messages in the message queues to the game clients in response to reporting of the operation data. The login requests contain the login verification information. The user initial information is relevant to the game users and is used as the user current information.

Description

technical field [0001] The invention relates to the field of Internet technology and games, in particular to a game user management method, game server and system. Background technique [0002] With the continuous development of Internet technology, more and more game companies are focusing on the online game market, and developing a popular online game has become the primary goal of many game companies. When building an online game system, it is usually implemented in the form of a client-server. When the user opens the game software installed in the game client and enters the game, it is equivalent to logging in to the game server. At this time, the game server will create related processes for the user. There are continuous interactive behaviors, such as sending requests, passing data, etc., to keep the data real-time, and these interactive behaviors associated with users will be recorded by the above process. [0003] As far as the current game user management system i...

Claims

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Application Information

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IPC IPC(8): A63F13/35A63F13/71A63F13/79
CPCA63F13/35A63F13/71A63F13/79
Inventor 胡晓东陈小伟
Owner 北京凯罗天下科技有限公司
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