Method and system for managing game users and game servers
A technology for game server and user management, applied in the field of game server and system, game user management method, capable of solving data flow consumption and other problems
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[0029] Exemplary embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. Although exemplary embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure may be embodied in various forms and should not be limited by the embodiments set forth herein. Rather, these embodiments are provided for more thorough understanding of the present disclosure and to fully convey the scope of the present disclosure to those skilled in the art.
[0030] figure 1 A schematic diagram of a game user management system 100 according to an embodiment of the present invention is shown. Such as figure 1 As shown, the game user management system 100 includes a game server 300, a game server 400, and a database server 500. Both the game server 300 and the game server 400 are connected in communication with the database server 500. The database server 500 stores a plurality of user i...
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