All-around spherical light field rendering method
A sphere and viewing direction technology, applied in the field of sphere light field rendering, can solve problems such as the inability to render real objects, and achieve the effects of saving computing resources, enhancing authenticity, and realistic immersion
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[0028] The present invention will be further described now in conjunction with accompanying drawing.
[0029] see Figure 1a to Figure 4 , Figure 1a to Figure 4 What is shown is an embodiment of the present invention. This embodiment implements a light field rendering engine using a non-traditional method, which can not only achieve real-time rendering, but also use multi-viewpoint images to render real images of all viewing angles of objects , the specific implementation steps are as follows:
[0030] Figure 1a to Figure 1d For the data input format input format picture of this embodiment, the input data of this embodiment includes: a low-precision object three-dimensional model (30,000-100,000 faces), 200-300 groups of reference cameras with external and internal parameters, the same number The picture, the file describing the relative position relationship of the reference camera, and the configuration file describing the properties of this data set. For specific data ...
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