Fire safety aided teaching method and system based on VR game
A technology for auxiliary teaching and fire protection, which is applied in the field of information technology and computer assistance, can solve the problems that are rare and have not been seen in auxiliary teaching of fire safety, and achieve the effect of less manpower and material resources, good educational effect and low cost
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Embodiment 1
[0120] This embodiment describes in detail the supporting equipment (that is, the equipment required for VR games) of the fire safety auxiliary teaching method of the present invention.
[0121] like Figure 4 As shown, the overall frame of the supporting equipment of the fire safety auxiliary teaching method of the present invention is mainly divided into three layers, wherein the bottom layer is the hardware infrastructure layer of the equipment supporting the fire safety auxiliary teaching method, the middle layer is a virtual reality interactive layer, and the top layer is a system application layer.
[0122] The supporting equipment of the fire safety auxiliary teaching method of the present invention is composed of a computer operation unit and a virtual reality simulation unit; the application layer is further composed of a fire cognition auxiliary teaching subsystem, a fire extinguishing auxiliary teaching subsystem, and a fire escape auxiliary teaching subsystem comp...
Embodiment 2
[0129] Based on the device in Embodiment 1, this embodiment proposes a VR game-based auxiliary teaching method for fire safety. like Figure 5 As shown, the method specifically includes the following steps:
[0130] S1. The fire safety auxiliary teaching object wears the equipment required by the VR game and starts to enter the VR game related to the fire safety auxiliary teaching.
[0131] S2. Create a VR game character for the fire safety auxiliary teaching object, and select a type from fire cognition auxiliary teaching, fire extinguishing auxiliary teaching and fire escape auxiliary teaching, and then enter the corresponding type of VR game scene.
[0132] S3. According to the pre-trained fire demon model, the controller controls the VR game character to interact with the fire demon in the VR game scene.
[0133] This step can be further broken down into the following steps:
[0134] S31. The computer operation unit divides the given samples into training samples and te...
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