Game interaction method, device, terminal and game interaction model based on dialogue
An interactive method and game technology, applied in indoor games, video games, special data processing applications, etc., can solve problems such as obedience to users, low intelligence, and inability to provide users with anthropomorphic game interaction experience
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Embodiment 1
[0043] The embodiment of the present application provides a game interaction model.
[0044] figure 1 A schematic structural diagram of a game interaction model provided by the embodiment of this application, such as figure 1 As shown, the game interaction model includes:
[0045] Game intent library and game concept library;
[0046] Wherein, the game intention library includes the intention to start the game, the intention to quit the game and the intention to continue the game; each type of game intention contains a plurality of knowledge corpus that can express the game intention;
[0047] Wherein, the game concept library includes a game name concept library and a game interaction mode concept library; wherein, the game name concept library includes game name concepts of multiple games, and synonymous concepts of game names; the game interaction mode The concept library contains the interaction mode concepts available for each game, as well as synonyms for each interac...
Embodiment 2
[0060] figure 2 It is a flow chart of a dialog-based game interaction method provided by the embodiment of the present application.
[0061] Such as figure 2 As shown, the embodiment of the present application provides a dialogue-based game interaction method, including the following steps:
[0062] Step S110, according to the game intention database, mining the intention to start the game from the user's interactive dialogue.
[0063] In the game intention library, at least three types of game intentions that the user usually appears in the game are preset, namely the intention to start the game, the intention to exit the game, and the intention to continue the game. One type of game intent sets multiple pieces of knowledge corpus that can express the game intent, for example:
[0064] game intent
knowledge corpus
start the game
1. I want to play games. 2. Start the game. 3. Let's play a game. ...
exit the game
1. Exit the game. 2. ...
Embodiment 3
[0141] Figure 9 It is a structural block diagram of a dialog-based game interaction device provided by the embodiment of this application.
[0142] Such as Figure 9 As shown, a dialogue-based game interaction device provided in the embodiment of the present application includes:
[0143] The first mining unit 210 is used to mine the starting game intention from the user's interactive dialogue according to the game intention table;
[0144] The scene creation unit 220 is used to create a game interaction scene and record the game state as unfinished when the game start intention is discovered;
[0145] The second mining unit 230 is used to mine the game name and the game interaction mode from the user's interactive dialogue according to the game title concept library and the game interaction mode concept library when the game state is not over;
[0146] The interface calling unit 240 is configured to call a game interface to execute corresponding game content in the game i...
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