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Application scene configuration method and device and storage medium

A technology of application scenarios and configuration methods, applied in the field of data processing, can solve the problems of multiple network resources, consumption, and consumption of many network resources, and achieve the effect of saving network resources and reducing the size

Pending Publication Date: 2018-11-13
TENCENT TECH SHANGHAI
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In this way, on the one hand, the game installation package is too large, and users need to consume more network resources when downloading the installation package; of web resources

Method used

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  • Application scene configuration method and device and storage medium
  • Application scene configuration method and device and storage medium
  • Application scene configuration method and device and storage medium

Examples

Experimental program
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Embodiment Construction

[0050] In order to reduce the size of an application installation package and save network resources when an application is downloaded, embodiments of the present invention provide an application scenario configuration method, device, and storage medium.

[0051] First, some terms involved in the embodiments of the present invention are described to facilitate the understanding of those skilled in the art.

[0052] 1. Prefab. If an object needs to be used multiple times in the application scene, it can be saved as a prefab. As long as it is used in the future, it can be directly dragged to the application scene without recreating the prefab. It can be understood as the basic elements included in the application scene, such as ground plots, trees, target points and spawn points, etc.

[0053] 2. Prefab instantiation. The specific process of prefab instantiation is as follows: For prefabs, call Unity's instantiation function Instantiate to generate corresponding instances in the...

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PUM

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Abstract

The invention discloses an application scene configuration method and device and a storage medium. The application scene configuration method and device and the storage medium are used for generatingan application scene in real time during running of an application and reducing the cost of network resources. The application scene configuration method includes the steps of during running of the application, reading a scene configuration file corresponding to a current application scene, wherein the scene configuration file includes configuration data of all nodes which constitute the current application scene, each node includes at least one reusable pre-configured file, and the configuration data corresponding to each node includes storage path information of the pre-configured files included in the node; according to the nodes constituting the current application scene and the storage path information of the pre-configured files corresponding to the nodes, generating pre-configured file instances corresponding to the nodes in the current application scene; according to the configuration data corresponding to the nodes, calling parameter deserialization functions for performing parameter configuration on the pre-configured file instances corresponding to the nodes to generate the current application scene.

Description

technical field [0001] The present invention relates to the technical field of data processing, in particular to an application scene configuration method, device and storage medium. Background technique [0002] Unity 3D is a multi-platform comprehensive game development tool developed by Unity Technologies that can easily create interactive content such as 3D video games, architectural visualization, and real-time 3D animation. It is a fully integrated professional game engine. [0003] In the existing Unity engine-based applications, especially in the development of game-type applications, different scenarios such as switching between different levels are required. In the existing scene file loading method, since multiple common scene files need to be pre-made, and then the paths of different scene files are passed in as parameters to realize the loading of different scenes, therefore, it is necessary to pack multiple complete scene files in the installation package. sce...

Claims

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Application Information

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IPC IPC(8): A63F13/60
CPCA63F13/60A63F2300/6009
Inventor 赵毅
Owner TENCENT TECH SHANGHAI
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