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Hybrid reality interactive system based on passive tactile feedback

A mixed reality and interactive system technology, applied in the field of mixed reality interactive system, can solve problems such as high cost and poor virtual-real fusion effect, and achieve the effect of saving tracking costs

Inactive Publication Date: 2019-01-01
BEIJING INSTITUTE OF TECHNOLOGYGY +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

U-Tsu-Shi-O-Mi's way to achieve augmented reality effects is divided into two parts: buckle green and user head position tracking, but the virtual and real fusion effect of this solution is not good, and there is a clear dividing line between the edge of the virtual image and the real scene ; Need to use a large number of sensors, trackers and other hardware devices to assist in the calculation of the relative position and machine shape of the robot and the user, and the cost is relatively high

Method used

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  • Hybrid reality interactive system based on passive tactile feedback
  • Hybrid reality interactive system based on passive tactile feedback
  • Hybrid reality interactive system based on passive tactile feedback

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Embodiment Construction

[0033] The present invention will be described in detail below with reference to the accompanying drawings and examples.

[0034] A mixed reality interactive system with passive haptic feedback, such as figure 1 As shown, its hardware composition includes a second depth camera 1, an RGB camera 2, an augmented reality head-mounted display 3, a headset 4, a first depth camera 6, a humanoid robot 7 with a marker point 5, and a microphone 8. The virtual human system uses a first depth camera 6 to collect the user's expression data as the input data of the system to drive the emotional model, thereby realizing the emotional interaction between the virtual human and the user. The mixed reality interactive system uses the microphone 8 to collect the voice data of the user, drives an intelligent dialogue program, uses the earphone 4 to play sound, and realizes the voice interaction between the virtual human and the user. The virtual human system uses a humanoid robot 7 as an entity o...

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Abstract

The present invention provides a low cost solution for a hybrid reality interaction system with passive haptic feedback, using a humanoid robot as the trunk of virtual human, using realistic facial models to create virtual images, and the virtual image is superposed on the head of the humanoid robot accurately. The virtual image enhances the facial details of the humanoid robot, enhances the appearance of the robot, and interacts with the user by such a virtual and real image. Compared with the virtual image of the trunk-less human, the virtual image provides the user with passive tactile force feedback, greatly enhances the reality of the virtual human, and enhances the interactive experience of the virtual human system. At the same time, compared with the virtual human 'U-Tsu-Shi-O-Mi' with power feedback, the invention does not use the special hardware tracking device, uses the tracking mode based on three-dimensional marker points to track the position of the registered virtual image, and utilizes the RGB camera to realize the fusion of the virtual image and the real image, thus saving the tracking cost.

Description

technical field [0001] The invention belongs to the field of virtual human applications such as accompanying robots, interactive skill training, and psychological relief, and in particular relates to a mixed reality interactive system with passive tactile feedback. Background technique [0002] At present, most virtual human systems do not have passive force feedback, and the virtual human U-Tsu-Shi-O-Mi on the market is one of the few virtual human systems with passive force feedback. The U-Tsu-Shi-O-Mi virtual human system uses button green technology to superimpose the virtual image on the green-skinned humanoid robot, and uses the optical tracker fixed on the helmet display to track the position of the user relative to the humanoid robot, thereby Adjust the angle at which the avatar appears in the HMD, and use the joint tracker to track the humanoid form to change the form of the avatar. U-Tsu-Shi-O-Mi's way to achieve augmented reality effects is divided into two parts...

Claims

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Application Information

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IPC IPC(8): G06F3/01
CPCG06F3/011G06F3/016
Inventor 翁冬冬苏妺胡翔
Owner BEIJING INSTITUTE OF TECHNOLOGYGY
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