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Virtual cloud game platform based on heterogeneous intelligent terminal

A smart terminal and virtualized cloud technology, applied in the computer field, can solve the problems of monotony, large capital investment and time consumption, Android phones can only play Android games, etc., and achieve the effect of reducing cycle time and cost

Active Publication Date: 2019-02-05
UNIV OF ELECTRONICS SCI & TECH OF CHINA
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The current online games are either large-scale games based on PCs or mobile games based on mobile phones, and the current way of playing games is very monotonous. Android phones can only play Android games, and PCs can only play PC games. The development of the game industry is very unfavorable. For a popular game, multiple versions must be developed at the same time to meet the needs of different smart devices. If you want to play a large-scale online game, it has certain requirements for the memory and processor of the mobile phone hardware, otherwise the user will not get a good game experience. At the same time, if the customer puts forward such a demand, can the game be played on the mobile phone? Games that are not suitable for installation on their own smart devices. Although there may be similar games suitable for handheld terminals, for some players, they are still keen on one of them. Games that are suitable for installation on PC terminals are not suitable for PC hardware. Demand also has certain requirements. In addition to these requirements, what players want more is to sit and play PC games and other requirements, which limits the development of the game industry to a certain extent. Although it is possible to develop various games different versions, but it will consume a lot of capital investment and time consumption

Method used

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  • Virtual cloud game platform based on heterogeneous intelligent terminal
  • Virtual cloud game platform based on heterogeneous intelligent terminal
  • Virtual cloud game platform based on heterogeneous intelligent terminal

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Embodiment Construction

[0017] In order to make the purpose, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the implementation methods and accompanying drawings.

[0018] The main idea of ​​the present invention is to use streaming media technology, virtualization technology and remote control related technologies to realize a virtualized cloud game platform, place large-scale networked games (adapted to be installed on PC terminals) on a virtual server, and then Run these networked games on the virtual server, send the real-time interface of the networked game to the player's smart terminal, and the player operates his own smart terminal, and sends the operation information to the virtual server to realize the control function of the game, which meets the player's needs , and let your own smart terminal hardware equipment be greatly liberated. The general realization process of the present invent...

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Abstract

The invention discloses a virtual cloud game platform based on a heterogeneous intelligent terminal. An existing networking game capable of only normally running on a PC is installed on a server to run, a real-time interface of the game is sent to a player intelligent terminal, and a player sends operation information to the server for game control by controlling the intelligent terminal of the player. Thus, the aim of remotely playing a game on a smart phone, a set top box and other intelligent terminals is achieved, the cloud game becomes possible, the existing game playing mode is changed,and the game industry is expanded to the other field.

Description

technical field [0001] The invention belongs to the field of computers, and in particular relates to a virtualized cloud game platform based on heterogeneous intelligent terminals. Background technique [0002] With the continuous development of computer technology, various online games emerge in an endless stream, so as to provide users with richer entertainment methods. Among them, online games refer to a form of entertainment in which people participate in online games through communication means such as the Internet or mobile communications. Due to its convenience and universality, online games have quickly become a pillar industry in the Internet cultural market, not only surpassing traditional cultural industries, but also growing at a fairly rapid rate. Therefore, how to better provide players with online game services to prosper the network culture market is one of the important needs of the current information technology development. [0003] Networked games not o...

Claims

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Application Information

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IPC IPC(8): A63F13/352A63F13/358A63F13/30A63F13/79
CPCA63F2300/40A63F2300/51A63F2300/534A63F2300/5546A63F13/30A63F13/352A63F13/358A63F13/79
Inventor 邢建川韩保祯康亮丁志新刘佳玺孟令豪
Owner UNIV OF ELECTRONICS SCI & TECH OF CHINA
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