Application object recognition method and device, application object recognition model training method and device and medium
A technology for applying objects and identifying models, applied in the Internet field, can solve the problems of lag, frequent update of plug-in features, etc.
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[0042] In order to improve the utilization efficiency of processing resources, the embodiments of the present application provide a training method, device and storage medium for application object recognition and its recognition model. In order to better understand the technical solutions provided by the embodiments of this application, here is a brief description of the nouns involved in the solutions:
[0043] GameClient: Game client, which refers to the game terminal where game players log in and operate.
[0044] GameServer: Game server; a server that provides game services and is used to interact with game clients to complete game operations of game players.
[0045] LA SERVER: Logic Analysis Server, which receives and processes the PBC protocol data sent from GameClient / GameServer, and the CFR protocol data reported by GameClient, and analyzes and mines the control behavior of game players on game characters from these data.
[0046] PBC: Player Behavior Customized, a ...
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