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VR animation figure three-dimensional modeling optimization method

A technology of 3D modeling and optimization method, which is applied in the field of 3D modeling, can solve the problems of time-consuming and other problems, and achieve the effect of eliminating the need for retrieval links, detailed imaging of 3D animation characters, and smooth modeling speed

Inactive Publication Date: 2019-06-07
ANHUI ZHUANGYUANLANG ELECTRONICS TECH
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, the modeling process of the current 3D animation character modeling method will spend a lot of time on 2D model retrieval. At the same time, the task allocation of 3D modeling of animation characters and how to present virtual scenes more realistically need to be further optimized.

Method used

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  • VR animation figure three-dimensional modeling optimization method
  • VR animation figure three-dimensional modeling optimization method

Examples

Experimental program
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Embodiment Construction

[0049] Such as figure 1 Shown, a kind of VR animation character three-dimensional modeling optimization method, comprises the following steps:

[0050] S100: Obtain the original data of the two-dimensional animation character, and add it to the corresponding modeled character list;

[0051] S200: Establish a 3D working cluster, and set the mapping path from other computers to the shared host;

[0052] S300: Load the collected raw data of the two-dimensional animation characters into the 3D working cluster, and encrypt the image data loaded into the working cluster;

[0053] S400: Select a corresponding 3D model production terminal to distribute 3D model tasks;

[0054] S500: Carry out corresponding 3D model production according to modeling requirements, and submit 3D model characters after forming 3D model results;

[0055] S600: Create left-eye and right-eye screens for the ultimate virtual reality scene.

[0056] Among them, obtaining the original data of the two-dimensi...

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Abstract

The invention discloses a VR animation figure three-dimensional modeling optimization method, which comprises the following steps of obtaining original data of a two-dimensional animation figure, andadding the original data to a corresponding modeling figure list; establishing a 3D working cluster, and setting mapping paths from other computers to the shared host; and loading the collected original data of the two-dimensional cartoon character into a 3D working cluster, and encrypting the image data loaded into the working cluster. The original data of a two-dimensional animation figure is read, the complexity of a target modeling object is obtained according to the original data, and proper parameters are selected to perform automatic modeling processing according to the complexity of the target modeling object; and preliminary repair is carried out according to model specifications to form a corresponding preliminary model result, and a target modeling type is determined according to the preliminary modeling result. According to the target modeling type, a corresponding technical route is selected for fine mold production to form a fine mold. The two modeling modes enable the whole modeling process to be more meticulous.

Description

technical field [0001] The invention relates to the technical field of three-dimensional modeling, in particular to an optimization method for three-dimensional modeling of VR animation characters. Background technique [0002] 3D modeling has always been an important research topic in the field of computer vision. As a component of computer human body simulation, 3D human body modeling first appeared in the human-machine system in the aerospace industry. Since the birth of interactive computer graphics, some scholars have continuously explored computer human body modeling technology. With the continuous development of computer technology, 3D human body modeling is now widely used in scientific research, animation, computer games, fashion design, industry and other fields. Very wide range of applications. [0003] However, the modeling process of the current 3D animation character modeling method will spend a lot of time on 2D model retrieval. At the same time, the task al...

Claims

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Application Information

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IPC IPC(8): G06T13/40G06T17/00G06T19/00
Inventor 蒋智谋董子侠李斌李敬龙
Owner ANHUI ZHUANGYUANLANG ELECTRONICS TECH
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