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A virtual image and reality space calibration method and a computer readable storage medium

A technology of virtual screen and real space, applied in the field of virtual reality, can solve the problems that the visual effect requirements cannot be well met, the multi-camera positioning system cannot be used, and the observation cannot be observed at the same time, so as to reduce errors, easy operation, and limited use small effect

Active Publication Date: 2019-06-28
先壤影视制作(上海)有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] There are large precision errors in manual measurement, which cannot well meet the visual effect requirements of film and television level, and the measurement process is cumbersome, requiring repeated fine-tuning to obtain relatively usable results
[0005] For the method that requires the camera and the camera used in the positioning system to observe the same object, there are great limitations. First, it requires that the installation angle between the camera and the camera used in the positioning system should not be too large, otherwise the same object cannot be observed at the same time. Secondly, it is not All positioning systems are single camera positioning systems, such as OptiTrack is a multi-camera positioning system, and this method cannot be used for similar multi-camera positioning systems

Method used

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  • A virtual image and reality space calibration method and a computer readable storage medium
  • A virtual image and reality space calibration method and a computer readable storage medium
  • A virtual image and reality space calibration method and a computer readable storage medium

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Embodiment 1

[0083] Please refer to Figure 2-4 , Embodiment 1 of the present invention is: a method for calibrating a virtual image and a real space, which can be applied to scenes related to visual effects such as movies, TV, network videos, and live broadcasts. When the real space is aligned with the real space of the non-real space (hereinafter referred to as the virtual space), in order to achieve visual effects such as positional relationship and perspective that all the content in the virtual space has the same positional relationship and perspective as the content in the real space.

[0084] In this embodiment, the positioning system can be installed on such as image 3 The position shown, and the position information given by the positioning system can be obtained in real time. The position information is based on the position information of the installation position, and the picture of the camera can be obtained in real time.

[0085] Such as figure 2 As shown, the method incl...

Embodiment 2

[0120] This embodiment is a specific application scenario of Embodiment 1. In an actual scenario, the following process can be adopted:

[0121] 1. Calibrate the calibration tooling and obtain the coordinates of the four active luminous points on it;

[0122] 2. Put the calibration equipment into the field, turn on the camera and positioning system;

[0123] 3. Open the software to obtain the camera image;

[0124] 4. Change the position of the camera so that it can always see the tooling;

[0125] 5. After the camera stabilizes, select the positions of the four active light-emitting points from the screen;

[0126] 6. Repeat 4 and 5 at least 3 times to get the final result.

[0127] 7. If it is necessary to improve the accuracy and reduce the error, repeat 4 and 5 several times until a satisfactory result is obtained.

[0128] 8. Import the calibration result into the virtual-real synthetic camera system developed by us, or input the result value to any other position tha...

Embodiment 3

[0130] This embodiment is a computer-readable storage medium corresponding to the above-mentioned embodiments, on which a computer program is stored, and when the program is executed by a processor, the following steps are implemented:

[0131] Establishing a first coordinate system according to the preset four points, and respectively recording the three-dimensional space coordinates of the four points in the first coordinate system, the first coordinate system being a spatial Cartesian coordinate system;

[0132] Respectively record the two-dimensional coordinates of the four points in the two-dimensional coordinate system of the camera screen;

[0133] According to the three-dimensional space coordinates and two-dimensional coordinates of the four points, calculate the positional relationship of the optical center position of the camera in the first coordinate system to obtain the first matrix;

[0134] Obtaining the positional relationship of the location where the positio...

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Abstract

The invention discloses a virtual image and reality space calibration method and a computer readable storage medium, and the method comprises the steps: building a first coordinate system according tofour preset points, and recording the three-dimensional space coordinates of the four points in the first coordinate system; Respectively recording two-dimensional coordinates of the four points under a two-dimensional coordinate system of the camera screen; According to the three-dimensional space coordinates and the two-dimensional coordinates of the four points, calculating the position relation of the camera optical center position under a first coordinate system to obtain a first matrix; Acquiring a position relation of the position of the positioning system under a second coordinate system to obtain a second matrix; According to the first matrix and the second matrix, calculating the position relation between the camera optical center position and the position of the positioning system to obtain a third matrix; And according to the second matrix and the third matrix, calculating the position relation of the camera optical center position under the first coordinate system to obtain a fourth matrix. The method has the advantages of being high in precision, easy and convenient to operate and small in use limitation.

Description

technical field [0001] The invention relates to the field of virtual reality technology, in particular to a method for calibrating a virtual screen and a real space and a computer-readable storage medium. Background technique [0002] In virtual reality, in order to achieve real-time virtual reality synthesis effects, cameras are usually used to provide images of real space for visual effects in real space, and third-party positioning systems are usually introduced for visual effects in virtual space, and the positioning results are passed through The 3D image engine renders a virtual picture. Since the camera and the third-party positioning system belong to different systems, there is a spatial position difference between the two. In order to make the virtual image rendered by the engine as close to the real effect as possible, it is necessary to know the positional relationship between the positioning system and the camera (hereinafter referred to as offset ), so an effic...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T7/80
Inventor 黄康宁刘超曹正之
Owner 先壤影视制作(上海)有限公司