Man-machine interaction method and system and electronic equipment thereof
A human-computer interaction and machine translation technology, applied in digital data processing, instruments, natural language translation, etc., can solve problems such as robot work efficiency and single dialogue content that affect user experience
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Embodiment 1
[0095] Figure 4 It is a schematic diagram of a pre-customized logic tree model according to Embodiment 1 of the present invention. Such as Figure 4 As shown, for the logic tree customized according to the information provided by the merchant, only part of the information is shown but not all, and the amount of information in the customized logic tree in actual operation far exceeds Figure 4 Indicated range of , but based on Figure 4 The logical hierarchy shown is unchanged. Specifically, Figure 4 The logic tree in the first-level slot under the root node is divided into two intents, "eating" and "shopping", and the contents of these two intents are mutually exclusive; the same level also includes "price", and "price" is the above The soft node is not mutually exclusive with "dining" and "shopping". Under the node "shopping", it is divided into nodes "home appliances", "digital" and "food". The same level also includes "import", which is also a soft node. And "househ...
Embodiment 2
[0098] Figure 5 It is a schematic diagram of the search tree in Embodiment 2 of the present invention. Such as Figure 5 Shown is the normal human-computer interaction process, the main human-computer dialogue can include the following content:
[0099] Person (1) Hello!
[0100] Machine (2) Hello! Do you need to shop or eat?
[0101] Person (3) is shopping, which is more expensive.
[0102] Machine (4) What do you want to buy?
[0103] Person (5) mobile phone.
[0104] Machine (6) What brand do you want?
[0105] Person (7) Apple's mobile phone.
[0106] Machine (8) How much memory do you need?
[0107] People (9) 4G.
[0108] The output product recommendation information: Apple iphone TP is recommended for you.
[0109] It can be seen from the above that the difference between this embodiment and the first embodiment is that in the first embodiment, the user directly stated the purchase intention, but in this embodiment, the user is confirmed through a man-machin...
Embodiment 3
[0111] Figure 6 It is a schematic diagram of a search tree in Embodiment 3 of the present invention. Such as Figure 6 Shown is the human-computer interaction process in the case of intention switching. When the user's commodity demand is switched from one situation to another, the main human-computer dialogue can include the following content:
[0112] Person (1) Hello!
[0113] Machine (2) Hello! Do you need to shop or eat?
[0114] Person (3) I want to buy a mobile phone, which is expensive.
[0115] Machine (4) OK, what brand do you want?
[0116] Person (5) forget it, I'd better look at the tablet.
[0117] Machine (6) What brand do you want?
[0118] People (7) take a look at Samsung's tablet.
[0119] Machine (8) How much memory do you need?
[0120] Person (9) actually wants to buy an air conditioner.
[0121] Engine (10) How many horses do you want?
[0122] People (11) 1.5P, Midea.
[0123] Output product recommendation information: Midea 1.5P air conditio...
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