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Exception detection method for game rewards and computer-readable storage medium

An anomaly detection and game technology, applied in computing, indoor games, video games, etc., can solve problems such as incompleteness, insufficient development time, and difficulty in ensuring the versatility of customized monitoring systems, to avoid customized development, promote healthy development, The effect of reducing economic losses

Pending Publication Date: 2019-07-30
FUJIAN TQ DIGITAL
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, a general-purpose monitoring system may not be able to take care of all aspects, while a customized monitoring system is difficult to guarantee versatility and has the disadvantages of incompleteness due to insufficient development time

Method used

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  • Exception detection method for game rewards and computer-readable storage medium
  • Exception detection method for game rewards and computer-readable storage medium

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Experimental program
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Effect test

Embodiment 1

[0051] Please refer to figure 2 Embodiment 1 of the present invention is: a method for abnormality detection of game rewards, which can be applied to games with prize distribution systems, including the following steps:

[0052] S1: Record the reward receiving data and obtain the reward database; that is, when it is detected that the game reward is received, record the reward receiving data, and then save it in the reward database of the corresponding game. The reward receiving data may include an activity identifier (such as an activity ID) , Reward identification (such as reward ID), user account identification (such as game account), user equipment identification (such as equipment serial number), user equipment IP (ie login IP) and collection time.

[0053] S2: Obtain dynamically configured condition data and its corresponding threshold, where the condition data includes at least one of an activity identifier and a reward identifier.

[0054] Specifically, the front end ...

Embodiment 2

[0064] This embodiment is a computer-readable storage medium corresponding to the above-mentioned embodiments, on which a computer program is stored, and when the program is executed by a processor, the following steps are implemented:

[0065] Recording the reward collection data to obtain a reward database, the reward collection data including activity identification, reward identification, user account identification, user equipment identification and user equipment IP;

[0066] Acquiring dynamically configured condition data and corresponding thresholds, the condition data including activity identifiers and / or reward identifiers;

[0067] According to the condition data, corresponding result data is obtained by matching in the reward database;

[0068] Counting the number of user account identifiers corresponding to the same user equipment identifier or the same user equipment IP in the result data;

[0069] If the number of user account identifiers exceeds the correspond...

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Abstract

The invention discloses an exception detection method for game rewards and a computer-readable storage medium. The method includes the steps of recording reward acquisition data to obtain a reward database, wherein the reward acquisition data comprises an activity identifier, a reward identifier, a user account identifier, a user device identifier and a user device IP; acquiring dynamically configured condition data and a corresponding threshold value thereof, wherein the condition data comprises the activity identifier and / or the reward identifier; according to the condition data, obtaining corresponding result data in the reward database through matching; counting the number of user account identifiers corresponding to the same user device identifier or the same user device IP in the result data; if the number of the user account identifiers exceeds a corresponding threshold value, carrying out prewarning. The method can quickly achieve high-availability monitoring configuration according to the service demands, and an abnormal reward dispatching condition can be quickly located.

Description

technical field [0001] The present invention relates to the technical field of game monitoring, in particular to an abnormal detection method for game rewards and a computer-readable storage medium. Background technique [0002] The reward system is an effective mechanism to reward players and increase the daily activity rate, which can promote the prosperity and development of the game ecology, but there may be cases of rewards for malicious swiping activities. [0003] An effective payout monitoring system can reduce the unfair impact of such situations on the remaining players. However, a general-purpose monitoring system may not be able to take care of all aspects, while a customized monitoring system is difficult to guarantee universality and has the disadvantages of incompleteness due to insufficient development time. Contents of the invention [0004] The technical problem to be solved by the present invention is to provide a method for abnormality detection of gam...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/75G06Q30/02
CPCA63F13/75G06Q30/0225G06Q30/0209A63F2300/5586
Inventor 刘德建郑含章黄钟贵范福生詹彦安江洪吴娜李正岳万恕陈宏展
Owner FUJIAN TQ DIGITAL
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