Cloud game teaching interaction method, system, device and computer readable storage medium thereof

A cloud game and game technology, applied in the field of Internet games, can solve problems such as inability to compete in practice, and achieve the effect of overcoming the inability to practice, improving practice enthusiasm, and improving experience.

Pending Publication Date: 2020-04-03
MIGU INTERACTIVE ENTERTAINMENT CO LTD +2
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0015] Compared with the prior art, the embodiment of the present invention can form AI game roles according to the operation records of the teachers (such as players in electronic sports competitions, master anchors, etc.), and provide learners with cloud games that can replace the operation roles at any time. Teaching interactive video, learners can enter the real-person replacement mode at any time when watching the cloud game teaching interactive video, replace any character in the cloud game teaching interactive video for single-person practice, and can also replace the role with other characters (AI or artificial) Practice together in a team, thus overcoming the shortcomings of the existing technology such as the separation of viewing and practice and the inability to practice against each other, which greatly improves the experience of learners

Method used

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  • Cloud game teaching interaction method, system, device and computer readable storage medium thereof
  • Cloud game teaching interaction method, system, device and computer readable storage medium thereof
  • Cloud game teaching interaction method, system, device and computer readable storage medium thereof

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Embodiment Construction

[0033] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention more clear, various implementation modes of the present invention will be described in detail below in conjunction with the accompanying drawings. However, those of ordinary skill in the art can understand that, in each implementation manner of the present invention, many technical details are provided for readers to better understand the present application. However, even without these technical details and various changes and modifications based on the following implementation modes, the technical solution claimed in this application can also be realized.

[0034] The first embodiment of the present invention relates to a method for cloud game teaching interaction, which is used for learning clients used by learners, such as figure 1 As shown, can include:

[0035] Step 11, the learning client obtains the cloud game teaching interactive video with the AI ​​gam...

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Abstract

The invention discloses a cloud game teaching interaction method, a system, a device and a computer readable storage medium. The method comprises the following steps: a learning client acquires a cloud game teaching interactive video with an AI game role control track from the cloud game server; wherein the cloud game teaching interactive video is a cloud game teaching interactive video with an AIgame role control track, which is formed by separating an image from an operation in a video generated by the cloud game server based on an operation record of a teacher; the learning client selectsa specified AI game role in the cloud game teaching interaction video to perform a real person replacement mode; and the learning client triggers the cloud game server to synchronously start the cloudgame teaching interaction video, so that the cloud game server takes the actual operation of the learning client and the operation record of the unreplaced AI game role as game pictures output by thelearning client. According to the method, learners can be assisted in game interaction practice, and the experience of learners is improved.

Description

technical field [0001] The embodiments of the present invention relate to the technical field of Internet games, and in particular to a method, system, device and computer-readable storage medium for cloud game teaching interaction. Background technique [0002] With the development of games, live broadcasts, and e-sports, more and more users use watching game videos or live broadcasts to imitate learning and improve their e-sports level, or to save videos of the games they operate. [0003] The existing implementation mainly saves the game screen operated by the user through screen recording, and then forms a video stream for transmission. Specific steps are as follows: [0004] (1) On the application program with screen recording function, the user selects the screen recording or live broadcast button; [0005] (2) After the screen recording or live broadcast button is activated, the video screen will be broadcast live or stored through the specified URL or storage path;...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/33A63F13/85
CPCA63F13/33A63F13/85
Inventor 凤鸣
Owner MIGU INTERACTIVE ENTERTAINMENT CO LTD
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