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Toy device for hitting small person

A technology of toys and figurines, applied in toys, automatic toys, entertainment, etc., can solve the problems of inability to concentrate, indurability, and inability to release the pressure of adults

Pending Publication Date: 2020-04-28
杭州是尔科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In the information age, children's growth environment is now surrounded by high-tech electronic products such as mobile phones, computers, and IPADs. Games such as "jumping grid", "playing marbles" and "turning rope" in the children's growth environment in the past have gradually disappeared. Early exposure to a large amount of network information has created conditions for children's superior intellectual development. However, while children benefit from the convenience of high-tech products to acquire knowledge, there are also many foreseeable hidden dangers. Technology products are born in response to the times. There are advantages and disadvantages for preschool children. There are problems in the overall growth environment of children at this stage. Children's premature exposure to electronic products will greatly weaken their vision and hands-on ability, which is not good for children's mental health. Studies have shown that excessive use Internet-connected smartphones make children more likely to suffer from depression and anorexia
Usually, children use smartphones unsupervised. When using mobile phones for more than two hours a day, it will have a negative impact on their mental health and development. In severe cases, there will be social and emotional problems. For preschool children who play mobile games, there are more problems of decreased concentration and inability to concentrate
The existing high-paced life will also make adults unable to release certain pressure, and long-term use of electronic products will also lead to eye diseases
[0003] Therefore, in the toy market based on the above-mentioned needs, sparring doll toys with sparring functions are gradually emerging, which can be used for children or for adults to decompress. However, most sparring figures in the existing market are three-dimensional structures for sparring. , the plastic used is brittle, not durable, and takes up space when not in use

Method used

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  • Toy device for hitting small person
  • Toy device for hitting small person
  • Toy device for hitting small person

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0054] Such as Figure 1-Figure 4 As shown, a sparring toy device provided for this embodiment includes a main casing 1, a left driving device 2, a right driving device 3, an internal sparring device 4, a transparent panel 5, and a main casing 1 The reset button 6, the toy device has a mirror-symmetrical structure;

[0055] The left driving device 2 includes a first external driving device—left handle 21 and a first internal connection part—notch plate 22 connected to the internal counter-beating device 4, and the right driving device 3 includes a second external driving device—right handle 31 and a connection At the second internal connecting portion of the internal sparring device 4—the groove plate 32; Figure 4 As shown, a groove 221 is provided on the groove plate 22; a groove 321 is provided on the groove plate 32;

[0056] The internal sparring device 4 includes an upper tension spring 41 and a lower spring 42. The groove plate 22 is provided with an upper spring sleeve con...

Embodiment 2

[0082] The difference between this embodiment and Embodiment 1 is that the driving scheme of the driving devices 2 and 3 and the personal connection modules 4312, 4322 in this embodiment is a handle gear driving scheme, that is, Picture 11 As shown, the first external driving device 21 of the left driving device 2 is a handle, the second external driving device 31 of the right driving device 3 is a handle, and the transmission part on the first internal connecting part 22 on the left is a sawtooth plate 221, The transmission part on the second internal connecting part 32 on the right is a serrated plate 321. Correspondingly, when the external driving mechanisms 21 and 31 are pulled outward, the serrated plates 221 and 321 respectively drive the serrated plate 4312-2 on the personal connection module And 4322-2 move, thereby driving the first person connecting module 4312 and the second person connecting module 4322 to rotate.

Embodiment 3

[0084] The difference between this embodiment and the embodiment 1-2 is that the driving scheme of the driving devices 2 and 3 and the personal connection modules 4312, 4322 in this embodiment is the button groove cam rotation plate driving scheme, ie Picture 12 As shown, the first external drive device 21 of the left drive device 2 is a button mechanism, including a button protrusion 211 protruding from the outside of the main housing, as a button connection portion of the transmission portion 221 of the first internal connection portion 22, the button connection The part is a serrated plate 212 with a groove 2121. The groove 2121 cooperates with the fixed protrusion 141 on the main housing to move the serrated plate 212 up and down. The serrated plate 212 is clamped to the spring 213, and the other end of the spring 213 is clamped. At the bottom of the main housing 1;

[0085] The second external drive device 3 of the left drive device 3 is a button mechanism, including a butto...

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Abstract

The invention provides a toy device for hitting a small person. The toy device comprises a main shell, a left driving device, a right driving device, an internal counter-striking device, a transparentpanel and a reset button arranged on the main shell. The toy device is of a left-right mirror symmetry structure, and a left small person and a right small person which are provided with a face module, a personal module, a personal connecting module and a face connecting module are arranged in the internal counter-striking device. The driving device is in transmission connection with the corresponding human body connecting module, the external driving device moves to drive the human body module to move to beat the human face module on the other side, and the reset button prompts and restoresthe tilted human face module. According to the toy device, a small person on the other side can be beaten on one side independently, and the two sides can also be beaten at the same time. According tothe device, two small persons are contained in the main shell, the service life is long, materials are saved, carrying is convenient, operation is easy, pressure can be relieved, and the device has higher use value and acceptor groups compared with the same playing toys in the market.

Description

Technical field [0001] The invention belongs to the technical field of toys, in particular to a toy device for playing a villain. Background technique [0002] With the relaxation of my country's family planning policy, the proportion of children in the future will continue to increase. Toys are an important part of the children's market, so the future toy market is still a hot spot. In the age of information, children’s growth environment is now full of high-tech electronic products such as mobile phones, computers, and IPADs. In the past, children’s growth environment, such as "jumping lattice", "playing marbles", and "turning the rope", has gradually disappeared. Early exposure to a large amount of online information has created superior conditions for children’s intellectual development. However, while children benefit from the convenience of high-tech products to obtain knowledge, they are also accompanied by many foreseeable hidden dangers. Technology products are born in r...

Claims

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Application Information

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IPC IPC(8): A63H11/00
CPCA63H11/00
Inventor 程超
Owner 杭州是尔科技有限公司
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