Battle watching method and system for battle game and electronic equipment

A technology of battle games and game data, applied in the field of spectating systems and electronic equipment, and spectating methods of battle games, can solve the problems of inaccurate understanding and limited effects, and achieve the effect of improving flexibility

Active Publication Date: 2020-09-29
BEIJING ELEX TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, in the prior art, most of the game data sent by the game server to the mobile terminal is the game data of the global perspective, so the spectators can only watch the game from the global perspective. Generally speaking, the overall view of the battle cannot accurately understand the specific operations, which makes the effect of watching the battle limited, and also cannot make the spectators have a greater interest in joining the game

Method used

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  • Battle watching method and system for battle game and electronic equipment
  • Battle watching method and system for battle game and electronic equipment
  • Battle watching method and system for battle game and electronic equipment

Examples

Experimental program
Comparison scheme
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Embodiment 1

[0042] In this embodiment, the game data of the global perspective is provided for the spectators, that is, the game is watched from the global perspective when watching the battle;

[0043] In this embodiment, a method for watching a battle game, the game is installed and run in a mobile terminal, the method for watching a battle is applied to a server, and at least one game data of N+1 perspectives during a battle is cached in the server ; The game data of N+1 perspectives includes the game data of N player perspectives and the game data of a global perspective, and the game data of N players perspectives are all loaded with player operation signs; Mobile smart phones, IPADs, laptops and other smart electronic devices.

[0044] The spectating method includes the following steps:

[0045] Receive the first viewing request sent by the mobile terminal at the server;

[0046] The server identifies the first game watching request, and sends the game data of the global perspecti...

Embodiment 2

[0049] This embodiment is a further preferred embodiment of Embodiment 1, which provides the game data of the global perspective and the game data of the player perspective for the spectator, that is, when watching the game, it is possible to watch the game from the global perspective or select one of the player perspectives to watch the game;

[0050] In this embodiment, a method for watching a battle game, the game is installed and run in a mobile terminal, the method for watching a battle is applied to a server, and at least one game data of N+1 perspectives during a battle is cached in the server ; The game data of N+1 perspectives includes game data of N player perspectives and one global perspective game data, and the game data of N player perspectives are all loaded with player operation identifiers;

[0051] As mentioned above, smart electronic devices such as mobile phones, smart phones, IPADs, and notebook computers can be used for mobile terminals.

[0052] Concrete...

Embodiment 3

[0085] This embodiment is a further preferred embodiment of embodiment 2, in this embodiment:

[0086] After the server sends the target game data to the game terminal, it also includes:

[0087] The server receives the third viewing request sent by the mobile terminal, and the third viewing request includes the playback speed of the target game data;

[0088] The server identifies the third game watching request, processes the target game data according to the identification result, and sends the processed final target game data to the game terminal.

[0089] Based on this, in this embodiment, the playback speed of the target game data is adjustable, such as playing at 0.5 times speed, 0.2 times speed, 2 times speed, etc., wherein the basic playback speed is the game speed during the battle game, 0.5 times speed That is, 0.5 times the basic playback speed; so as to further meet the needs of spectators.

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Abstract

The invention belongs to the technical field of battle games, and discloses a battle watching method and a battle watching system for a battle game and electronic equipment. A battle game is installedand the battle game runs in a mobile terminal, the battle watching method is applied to a server, and game data of N+1 visual angles in at least one battle process is cached in the server, wherein the game data of the N+1 visual angles comprises game data of N player visual angles and game data of a global visual angle, and player operation identifiers are loaded in the game data of the N playervisual angles; the method comprises the following steps: receiving a first battle watching request sent by the mobile terminal; identifying the first battle watching request, and sending game data ofa global view angle to the mobile terminal according to an identification result; receiving a second battle watching request sent by the mobile terminal; identifying a second battle watching request,and sending target game data to the mobile terminal according to the identification result; in conclusion, the battle watching experience and the game joining interest can be effectively improved.

Description

technical field [0001] The invention belongs to the technical field of fighting games, and in particular relates to a method for watching a fighting game, a watching system and electronic equipment. Background technique [0002] At present, in most Moba (Multiplayer Online Battle Arena, multiplayer online tactical arena games) online games, a spectator mode is usually provided, and gamers can watch ongoing battles through the spectator mode. [0003] In the spectator mode, the game server will send the record of the operation in the game to the mobile terminal, and the mobile terminal can replay the operation according to the record. [0004] However, in the prior art, most of the game data sent by the game server to the mobile terminal is the game data of the global perspective, so the spectators can only watch the game from the global perspective. Generally speaking, the overall view of the battle cannot accurately understand the specific operations, so that the effect of...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/52
CPCA63F13/52Y02D10/00
Inventor 高运王恺
Owner BEIJING ELEX TECH
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