Human body animation synthesis method based on human body soft tissue grid model
A technology of mesh model and human animation
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[0036] The present invention proposes an end-to-end synthesis method of human body animation including soft tissue movement, which eliminates the current skeletal animation scheme of animation redirection, and uses human soft tissue mesh model to redirect to the target animation model instead. The present invention proposes a deep learning method to learn the skeleton key point coordinates of the target character's three-dimensional posture θ, and at the same time to learn the UV texture of the surface shape β of the human soft tissue (the pixels of the video frame are corresponding to the continuous points of the soft tissue surface of the human soft tissue grid model) coordinate). According to the three-dimensional pose θ of the character and the surface shape of the human body β, the human soft tissue mesh model can be reconstructed, and the human body animation can be generated by redirecting the human soft tissue mesh model.
[0037] Among them, the present invention uses...
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