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Education system for 0-to-12-year-old family mind game and education method of 0-to-12-year-old family mind game

A family and game technology, applied in the field of teaching, can solve problems such as insufficient applicability and practicality, insufficient scientificity, systematicity and comprehensiveness, insufficient objectivity and intuitiveness, etc.

Inactive Publication Date: 2020-12-18
北京善风教育科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0012] The purpose of the present invention is to provide a 0 to 12-year-old family mental game education system and its education method to solve the lack of scientificity, systematicness and comprehensiveness, universality and versatility of these educational products currently on the market proposed in the above-mentioned background technology. Insufficient, insufficient applicability and practicality, insufficient objectivity and intuition

Method used

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  • Education system for 0-to-12-year-old family mind game and education method of 0-to-12-year-old family mind game

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Embodiment Construction

[0064] The technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some of the embodiments of the present invention, not all of them.

[0065] see figure 1 , an embodiment provided by the present invention: a family heart game education system for 0 to 12 years old, including a startup module, an API function call module, a WeChat JSAPI framework module, a WeChat module, a TBS kernel, a 4G module and a mobile phone memory card:

[0066] Among them, the start-up module is electrically connected to the WeChat module, the API function call module is electrically connected to the WeChat JSAPI framework module, the WeChat JSAPI framework module is electrically connected to the WeChat module, the TBS core is electrically connected to the WeChat module in two directions, and the 4G module and the...

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Abstract

The invention discloses an education system for a 0-to-12-year-old family mind game and an education method of the 0-to-12-year-old family mind game, and relates to the technical field of teaching methods. The education system aims to solve the problems of insufficient scientificity, systematicness and comprehensiveness, insufficient universality and universality, insufficient applicability and practicability, and insufficient objectivity and intuition of education products on the market at present. The education system involves a starting module, an API function calling module, a WeChat JSAPIframework module, a WeChat module, a TBS kernel, a 4G module and a mobile phone memory card, wherein the starting module is electrically connected with the WeChat module, the API function calling module is electrically connected with the WeChat JSAPI framework module, the WeChat JSAPI framework module is electrically connected with the WeChat module, the TBS kernel is in bidirectional electricalconnection with the WeChat module, and the 4G module and the mobile phone memory card are both in bidirectional electrical connection with the WeChat module.

Description

technical field [0001] The invention relates to the technical field of teaching methods, in particular to an educational system and an educational method for family games for children aged 0 to 12. Background technique [0002] Today's parents lack scientific methods and skills when educating their children. Usually, only simple preaching, criticism, control and beating and scolding can be used, which can easily cause harm to the child's psychology and personality, and also affect the family atmosphere and the physical and mental health of the parents, and form a generally unhealthy social atmosphere of anxiety. [0003] At present, these educational products on the market will face four technical difficulties: [0004] 1) Because children's education and growth need to integrate genetics, psychology, brain science, biology, physics, chemistry, medicine, management, behavior, sociology, economics, philosophy, pedagogy and Chinese studies, etc. Knowledge, no one can dabble,...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09B19/22
CPCG09B19/22
Inventor 张伟
Owner 北京善风教育科技有限公司
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