Virtual prop control method and device, computer equipment and storage medium

A control method and technology of props, applied in the field of virtual scenes, can solve the problems of poor human-computer interaction, lack of virtual firearm stability, and uncontrollable recoil, so as to save power and data traffic, improve the effect of human-computer interaction, and reduce The effect of duration
CN112156473AActive Publication Date: 2021-01-01TENCENT TECH (SHENZHEN) CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
TENCENT TECH (SHENZHEN) CO LTD
Publication Date
2021-01-01

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Abstract

The embodiment of the invention discloses a virtual prop control method and device, computer equipment and a storage medium, and belongs to the technical field of virtual scenes. The method comprisesthe following steps: displaying a virtual scene picture containing a target virtual prop used by a virtual object; in response to the fact that the target virtual prop is in the continuous shooting state, acquiring an offset control parameter of the target virtual prop including the offset of the current aiming direction of the target virtual prop relative to the initial aiming direction; and controlling the aiming direction of the target virtual prop to deviate based on the deviation control parameter of the target virtual prop. By means of the method, in the control process of the virtual prop, the accumulated offset in the aiming direction influences the subsequent offset process, the aiming direction of the target virtual prop can be conveniently controlled to be kept relatively stablein the continuous shooting process, the man-machine interaction effect in a virtual scene is improved, therefore, the duration of a single battle can be reduced, and the electric quantity and the data flow consumed by the terminal are saved.
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Description

technical field

[0001] The present application relates to the field of virtual scene technology, and in particular to a virtual prop control method, device, computer equipment and storage medium. Background technique

[0002] At present, in game applications with virtual props, for example, in first-person shooter games, in order to simulate the recoil force generated during the firing of real firearms, algorithms can be used to control the virtual firearms during firing. lift offset.

[0003] In the related art, in order to simulate the recoil force generated during the firing of real firearms, the recoil force algorithm configured by the computer simply makes the aiming direction of the virtual firearm directly on the stage, that is, the aiming direction of the virtual firearm gradually moves up with continuous shooting.

[0004] However, in related technologies, only the aiming direction of the virtual firearm is gradually moved up during the continuous shooting process,...

Claims

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