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Virtual engine model loading method, electronic equipment and storage medium

A virtual engine and model technology, applied in program loading/starting, 3D modeling, program control design, etc., can solve problems such as cumbersome process

Pending Publication Date: 2021-05-18
佛山欧神诺云商科技有限公司
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In order to overcome the shortcomings of the existing technology, the purpose of the present invention is to provide a virtual engine model loading method, which solves the cumbersome process of the existing method of loading models into the scene, and requires the original model and material data to be processed first and then baked and packaged Uploading increases the memory for data storage. When the client software is upgraded, it needs to be packaged into a corresponding version of the Pak package again.

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  • Virtual engine model loading method, electronic equipment and storage medium

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Embodiment Construction

[0023] Below, the present invention will be further described in conjunction with the accompanying drawings and specific implementation methods. It should be noted that, under the premise of not conflicting, the various embodiments described below or the technical features can be combined arbitrarily to form new embodiments. .

[0024] A virtual engine model loading method, such as figure 1 shown, including the following steps:

[0025] Download the data model, download the original data model, the original model data includes the renderer file. In this embodiment, the renderer file is a VRay renderer text format file.

[0026] Convert the data model, analyze and convert the text format file of the VRay renderer through the JavaScript programming language and integrate the standard data required by the corresponding software. In this embodiment, the standard data is a geometry structure object of WebGL.

[0027] Convert the standard data, convert the geometry geometry stru...

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Abstract

The invention provides a virtual engine model loading method, which comprises the following steps of: downloading a data model, and downloading an original data model; converting the data model, and enabling the original data model to be subjected to analysis and data conversion to integrate corresponding standard data required by software; and converting the standard data, and converting the standard data into an object of the virtual engine and corresponding material data. The invention relates to electronic equipment and a storage medium, which are used for executing a virtual engine model loading method. According to the technical implementation method for dynamically loading the VRay data to convert the file into the object displayed by the software developed by the virtual engine, the process is simple, the period from the whole model to the loading presentation of the design software is shortened, the client software is upgraded, data does not need to be processed again, the data processing efficiency is improved when a user uses the DIY indoor hard installation effect of the design software, versions of different virtual engines can be compatible, and a large amount of time and development cost are saved for software development.

Description

technical field [0001] The invention relates to the technical field of computer information processing, in particular to a virtual engine model loading method, electronic equipment, and a storage medium. Background technique [0002] The existing 3D design software developed by the same industry using UE4 (Unreal Engine 4, Unreal 4 Engine) Unreal Engine open source, the way to load the model into the scene is by pre-packaging the model into a Pak package format for storage. Then call it on the client side to do furniture DIY design. The Pak package is a compressed file format that contains models and materials, and the models and materials have corresponding dependencies. The problem with this method is that the process is cumbersome, and the original model and material data need to be processed first, then baked, packaged and uploaded, which increases the memory for data storage. At the same time, when the client software is upgraded, such as upgrading UE4 (4.21) to 4.22, ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F9/445G06F9/455G06F8/71G06T17/10G06T19/00
CPCG06F9/44521G06F9/45558G06F8/71G06T17/10G06T19/006
Inventor 廖常波
Owner 佛山欧神诺云商科技有限公司