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Game image calculation method and device

A computing method and technology of a computing device, applied in the field of images, can solve the problems of large amount of game image processing, affecting game fluency, affecting user experience, etc., so as to improve image processing efficiency, reduce the number of image processing, and improve user experience. Effect

Active Publication Date: 2021-09-07
武汉欢乐泡泡信息技术有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The existing GPU processing image has a large amount of processing on the game image, which affects the fluency of the game and affects the user experience.

Method used

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  • Game image calculation method and device

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Embodiment Construction

[0022] The following will clearly and completely describe the technical solutions in the embodiments of the present application with reference to the drawings in the embodiments of the present application. Obviously, the described embodiments are part of the embodiments of the present application, not all of them. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of this application.

[0023] The terms "first", "second", "third" and "fourth" in the specification and claims of the present application and the drawings are used to distinguish different objects, rather than to describe a specific order . Furthermore, the terms "include" and "have", as well as any variations thereof, are intended to cover a non-exclusive inclusion. For example, a process, method, system, product or device comprising a series of steps or units is not limited to the listed ste...

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Abstract

The present application provides a game image calculation method and device, the method comprising: when the electronic device determines that the game scene is a fixed background scene, acquiring the first coordinate group and the first coordinate group corresponding to the first position of the map of the main character in the fixed background scene A picture data to be processed, sending the first picture data to be processed to the GPU. The technical solution provided by the application has the advantage of improving user experience.

Description

technical field [0001] The present application relates to the field of image technology, in particular to a game image calculation method and device. Background technique [0002] Graphics processing unit (English: Graphics Processing Unit, abbreviation: GPU), also known as display core, visual processor, display chip, is a special graphics processing unit in personal computers, workstations, game consoles and some mobile devices (such as tablets, smartphones, etc.) etc.) to do image and graphics-related operations on the microprocessor. [0003] The existing GPU processing image has a large amount of processing on the game image, which affects the fluency of the game and affects the user experience. Contents of the invention [0004] Embodiments of the present application provide a game image calculation method and device, which have the advantages of fast game image calculation speed, improved game fluency, and improved user experience. [0005] In the first aspect, an...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/52
CPCA63F2300/60A63F13/52
Inventor 程君
Owner 武汉欢乐泡泡信息技术有限公司