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Object-throwing video game system and method

A game system and game technology, applied to the video game system and field of throwing objects, can solve problems such as errors, disturbing game attention, and adverse effects on results

Inactive Publication Date: 2003-12-17
KONAMI DIGITAL ENTERTAINMENT CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, since the game player must count the number of times the object should rotate before being thrown while watching the image of the object rotate in the game space, the game player tends to be prone to statistical errors that disrupt the understanding of the ongoing game. attention to the game and thus may adversely affect the outcome of the game

Method used

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  • Object-throwing video game system and method
  • Object-throwing video game system and method
  • Object-throwing video game system and method

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Experimental program
Comparison scheme
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specific Embodiment approach A

[0030] DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT A. The hardware layout of the throwing object video game system:

[0031] FIG. 1 shows an object throwing video game system on which a player plays a throwing game (typically a hammer throwing game) according to the present invention. The system generally includes a game machine device and a recording medium 30 for storing game program data, graphic image data and audio data. The game machine device comprises a CPU 1, a bus 2 connected to the CPU 1 consisting of an address bus, a data bus and a control bus, a graphic data generating processor 3 connected to the CPU 1, an interface (IF) connected to the bus 2 ) 4, one connected to the main memory 5 of the bus 2, one connected to the read-only memory (ROM) 6 of the bus 2, one connected to the expander 7 of the bus 2, one connected to the parallel port 8 of the bus 2, one connected to the bus Serial port 9 of 2, a graphics processor 10 connected to the bus 2, a buffer 11 co...

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Abstract

An object-throwing video game system displays at least an image of a throwing body and an image of an object to be visually hurled from the throwing body in a game space. The image of the throwing body is controlled to visually move in response to manual operation of a controller, and the image of the object is controlled to be visually hurled from the image of the throwing body in response to manual operation of the controller. An image of an object-throwing guide is also displayed in the game space to indicate a throwing direction in which to hurl the image of the object from the image of the throwing body. The object-throwing guide is displayed in changing colors to indicate the remaining number of turns that the throwing body has to make before hurling the object.

Description

technical field [0001] The present invention relates to an object-throwing video game system, more particularly, relates to an object-throwing video game system that uses a cartridge-type recording medium to store video game data, such as an optical disc, magnetic disc, magneto-optical disc or semiconductor memory, and can be used in this A method for displaying guidance images in an object-throwing game operating on an object-throwing video game system, and a recording medium for storing video game data in the object-throwing game operating on the object-throwing video game system. Background technique [0002] Various video game systems that appear at present include game systems composed of home video game consoles and television monitors, commercial game console video game systems, and video game systems composed of personal computers or workstations, display units, and audio output units. These image game systems have the following devices in common: a controller that i...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/10
CPCA63F13/10A63F2300/303A63F2300/8005A63F2300/63A63F2300/64A63F13/45A63F13/816A63F13/53A63F13/57
Inventor 大岛直人
Owner KONAMI DIGITAL ENTERTAINMENT CO LTD