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Texture map obtaining method and device, electronic equipment and storage medium

An acquisition method and mapping technology, applied in image data processing, 3D image processing, instruments, etc.

Pending Publication Date: 2021-09-07
成都数字天空科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The purpose of the embodiments of the present application is to provide a texture map acquisition method, device, electronic equipment, and storage medium, which are used to improve the problem that it is difficult to show the concave-convex realism of a plane material through color details

Method used

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  • Texture map obtaining method and device, electronic equipment and storage medium
  • Texture map obtaining method and device, electronic equipment and storage medium
  • Texture map obtaining method and device, electronic equipment and storage medium

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Embodiment Construction

[0027] The technical solutions in the embodiments of the present application will be clearly and completely described below in conjunction with the drawings in the embodiments of the present application.

[0028] Before introducing the material map acquisition method provided by the embodiment of this application, some concepts involved in the embodiment of this application are first introduced:

[0029] Normal Mapping means to make a normal line on each point of the bumpy surface of the original object, and mark the direction of the normal line through the RGB color channel. You can understand it as another difference parallel to the original bumpy surface surface, but in fact it is just a smooth plane. For visual effects, the normal map is more efficient than the original bumpy surface. If the light source is applied at a specific position, it can make the surface with low detail level generate accurate light direction and reflection effect with high detail level.

[0030] ...

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Abstract

The invention provides a texture map obtaining method and device, electronic equipment and a storage medium, and the method comprises the steps: obtaining a plurality of groups of region images of different regions of a target object, each group of region images in the plurality of groups of region images being obtained by photographing the same region of the target object in different light source directions; performing mapping calculation on each group of region images in the plurality of groups of region images to obtain color maps and normal maps corresponding to the plurality of groups of region images; and performing projection transformation and abutted seam fusion on the color chartlets and the normal chartlets corresponding to the multiple groups of regional images to obtain a material chartlet of the target object. In the implementation process, mapping calculation is carried out on each group of area images in the multiple groups of area images, and projection transformation and abutted seam fusion are respectively carried out on the color mapping and the normal mapping corresponding to each group of area images, so that the material mapping capable of showing the sense of reality of the plane material is obtained, and the sense of reality of the plane material is effectively improved.

Description

technical field [0001] The present application relates to the technical fields of computer data processing and image processing, and in particular, to a method, device, electronic equipment and storage medium for acquiring texture maps. Background technique [0002] Texture Mapping, also known as texture mapping, is to wrap the bitmap stored in the memory on the surface of the 3D rendering object in computer graphics. The texture map provides rich details for the object and simulates it in a simple way. complex appearance. An image (texture) is pasted (mapped) onto a simple shape in the scene, just like a decal is pasted onto a flat surface. This greatly reduces the amount of computation required to create shapes and textures in the scene. [0003] At present, in the process of game animation and film and television video rendering, art works with flat materials such as calligraphy and painting are usually scanned and rendered to reflect color details to express a sense of...

Claims

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Application Information

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IPC IPC(8): G06T15/04G06T15/50
CPCG06T15/04G06T15/50Y02P90/30
Inventor 陈君玺
Owner 成都数字天空科技有限公司
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