Game time model control method and device and computer readable storage medium
A model control and game technology, applied in computer parts, computing, indoor games, etc., can solve the problems of heavy workload, manpower, and time cost, so as to save adaptation costs, reduce the degree of manual intervention, and enhance user experience Effect
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Embodiment 1
[0073] image 3 It is a flow chart of the first embodiment of the game moment model control method of the present invention. A game moment model control method, the method comprising:
[0074] S1. In the current game interface, divide the selected area that meets the preset digital area conditions, and use the color of the number in the selected area as a standard color to extract the foreground image of the selected area.
[0075] S2. During the continuous game process, perform contour extraction and digital cutting on the foreground image containing numbers in real time to obtain a single digital sample.
[0076] S3. Cluster the single digital sample to generate multiple categories, and mark the multiple categories as corresponding numbers.
[0077] S4. Mark the numbers corresponding to the foreground image according to the numbers corresponding to the marked categories and the clustering results of the categories, and mark the numbers corresponding to the foreground image...
Embodiment 2
[0096] Figure 4 It is a flow chart of the second embodiment of the game moment model control method of the present invention. Based on the above embodiment, in the current game interface, the selected area that meets the preset digital area condition is divided, and the number of the selected area is The color of is used as the standard color to extract the foreground image of the selected area, including:
[0097] S11. Determine a target interface corresponding to the game according to the game information of the current game.
[0098] S12. Obtain a statistical area for recording real-time game data in the target interface.
[0099] Optionally, in this embodiment, the game information includes game type information and related function information, so as to determine whether the counting is a competition-type timing area or a combat-type killing area.
[0100] The beneficial effect of this embodiment is that, according to the game information of the current game, the targe...
Embodiment 3
[0102] Figure 5 It is a flow chart of the third embodiment of the game moment model control method of the present invention. Based on the above embodiment, in the current game interface, the selected area that meets the preset digital area condition is divided, and the number of the selected area is The color of the selected area is used as the standard color to extract the foreground image of the selected area, and also includes:
[0103] S13. Determine game progress data related to game progress in the statistics area.
[0104] S14. Use the area where the game progress data is located as the preset digital area condition.
[0105] The beneficial effect of this embodiment is that, by determining the game progress data related to the game progress in the statistical area, the area where the game progress data is located is used as the preset digital area condition. A humanized game moment model control scheme is realized, which saves the adaptation cost of the game moment, ...
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