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Game time model control method and device and computer readable storage medium

A model control and game technology, applied in computer parts, computing, indoor games, etc., can solve the problems of heavy workload, manpower, and time cost, so as to save adaptation costs, reduce the degree of manual intervention, and enhance user experience Effect

Pending Publication Date: 2022-03-25
深圳市中兴移动软件有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the current digital models all need to manually make samples and manually mark the workload, and the red magic needs to be re-adapted in scenarios such as multiple models and Android version upgrades, and the cost of manpower and time is very high.

Method used

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  • Game time model control method and device and computer readable storage medium
  • Game time model control method and device and computer readable storage medium
  • Game time model control method and device and computer readable storage medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0073] image 3 It is a flow chart of the first embodiment of the game moment model control method of the present invention. A game moment model control method, the method comprising:

[0074] S1. In the current game interface, divide the selected area that meets the preset digital area conditions, and use the color of the number in the selected area as a standard color to extract the foreground image of the selected area.

[0075] S2. During the continuous game process, perform contour extraction and digital cutting on the foreground image containing numbers in real time to obtain a single digital sample.

[0076] S3. Cluster the single digital sample to generate multiple categories, and mark the multiple categories as corresponding numbers.

[0077] S4. Mark the numbers corresponding to the foreground image according to the numbers corresponding to the marked categories and the clustering results of the categories, and mark the numbers corresponding to the foreground image...

Embodiment 2

[0096] Figure 4 It is a flow chart of the second embodiment of the game moment model control method of the present invention. Based on the above embodiment, in the current game interface, the selected area that meets the preset digital area condition is divided, and the number of the selected area is The color of is used as the standard color to extract the foreground image of the selected area, including:

[0097] S11. Determine a target interface corresponding to the game according to the game information of the current game.

[0098] S12. Obtain a statistical area for recording real-time game data in the target interface.

[0099] Optionally, in this embodiment, the game information includes game type information and related function information, so as to determine whether the counting is a competition-type timing area or a combat-type killing area.

[0100] The beneficial effect of this embodiment is that, according to the game information of the current game, the targe...

Embodiment 3

[0102] Figure 5 It is a flow chart of the third embodiment of the game moment model control method of the present invention. Based on the above embodiment, in the current game interface, the selected area that meets the preset digital area condition is divided, and the number of the selected area is The color of the selected area is used as the standard color to extract the foreground image of the selected area, and also includes:

[0103] S13. Determine game progress data related to game progress in the statistics area.

[0104] S14. Use the area where the game progress data is located as the preset digital area condition.

[0105] The beneficial effect of this embodiment is that, by determining the game progress data related to the game progress in the statistical area, the area where the game progress data is located is used as the preset digital area condition. A humanized game moment model control scheme is realized, which saves the adaptation cost of the game moment, ...

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PUM

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Abstract

The invention discloses a game time model control method and device and a computer readable storage medium, and the method comprises the steps: carrying out the contour extraction and digital cutting of a foreground image containing digits in real time in a continuous game process, and obtaining a single digital sample; clustering the single digital samples to generate a plurality of categories, and marking the plurality of categories as corresponding numbers; and according to the marked numbers corresponding to the categories and a clustering result of the categories, marking numbers corresponding to the foreground image, and according to a marking file marking the numbers of the foreground image and the number sample, training to obtain a model for identifying the game moment. A humanized game moment model control scheme is realized, the adaptation cost of the game moment is saved, the manual intervention degree of game moment making is reduced, and the game moment use experience of a user is greatly enhanced.

Description

technical field [0001] The present invention relates to the field of mobile communication, in particular to a game moment model control method, device and computer-readable storage medium. Background technique [0002] In the prior art, with the continuous development of smart terminal devices, users' requirements for game experience are also getting higher and higher. At present, there are already many game terminals on the market that can automatically record and generate exciting game moments such as Red Devils Moment. However, this Red Devils Moment development plan uses a lot of digital recognition, and digital recognition will use digital models. However, the current digital models all need to manually make samples and manually mark the workload, and the red magic needs to be re-adapted in scenarios such as multiple models and Android version upgrades, and the cost of manpower and time is very high. . [0003] Therefore, there is an urgent need for a game moment gene...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/45A63F13/52G06K9/62G06T7/13G06T7/90G06V10/764
CPCA63F13/45A63F13/52G06T7/13G06T7/90G06T2207/20112G06F18/241
Inventor 李坤宁
Owner 深圳市中兴移动软件有限公司
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