Binding of wireless game controller to host
A game controller and controller technology, applied in the field of game controllers, can solve problems such as impact and game interference
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[0010] The following instructions describe the binding between the game controller and the host game console. The game controller and the host game console exchange their mutually bound IDs (identifiers) with each other. The exchanged IDs are stored in the memory of the game controller and the host game console. Initial communication conditions can be set on the game controller and game console to allow the exchange of IDs. Once the game controller and host game console have exchanged IDs and stored the IDs in their respective memories, they ensure that the two are bound together for ongoing wireless communication. Then, wireless communication conditions return to their pre-binding levels.
[0011] game system
[0012] figure 1 An exemplary console-based gaming system 100 is shown. It includes a host game console 102 and up to four controllers, shown by two game controllers 104(1) and 104(2). In other embodiments, host game controller 102 may be a personal computer (PC)....
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