Method and system for proximity based voice chat

a proximity-based voice and chat technology, applied in the field of computer networks, can solve the problems of inability to provide flexibility or opportunity for a receiver or third party to transform or process data, little processing is performed on most data, and the present communication system also typically does not provide effective mechanisms

Inactive Publication Date: 2007-07-19
SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0002] The present invention relates generally to computer networks, and more specifically, to a system for transforming data transmitted over a network through characteristics specified by a user.
[0002] The present invention relates generally to computer networks, and more specifically, to a system for transforming data transmitted over a network through characteristics specified by a user.

Problems solved by technology

In general, however, relatively little processing is performed on most data once it is transmitted from the sending terminal.
Standard network transmission systems therefore do not provide flexibility or opportunity for a receiver or third party to transform or process the data according to the receiving party's needs.
Present communication systems also typically do not provide effective mechanisms in which the relative location of various users is reflected in the audio output of characters representing the users in a networked game or other application.

Method used

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  • Method and system for proximity based voice chat
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  • Method and system for proximity based voice chat

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Embodiment Construction

[0020] A data conversion system for processing downloaded content over a computer network is described. In the following description, for purposes of explanation, numerous specific details are set forth in order to provide a thorough understanding of the present invention. It will be evident, however, to one of ordinary skill in the art, that the present invention may be practiced without these specific details. In other instances, well-known structures and devices are shown in block diagram form to facilitate explanation. The description of preferred embodiments is not intended to limit the scope of the claims appended hereto.

[0021] Aspects of the present invention may be implemented on one or more computers executing software instructions. According to one embodiment of the present invention, server and client computer systems transmit and receive data over a computer network or standard telephone line. The steps of accessing, downloading, and manipulating the data, as well as ot...

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Abstract

A method for use in processing audio includes receiving audio data associated with each of two or more characters in a virtual world, determining a proximity of the other characters in the virtual world for each of the characters, altering the received audio data based on the determined proximity of another one of the characters for each of the characters, and providing the altered audio data to a client associated with the other character for which the audio data was altered for each of the characters.

Description

CROSS-REFERENCE TO RELATED APPLICATIONS [0001] This application is a continuation-in-part (CIP) of U.S. patent application Ser. No. 09 / 846,115, filed on Apr. 30, 2001, entitled “ALTERING NETWORK TRANSMITTED CONTENT DATA BASED UPON USER SPECIFIED CHARACTERISTICS”, which is hereby incorporated by reference herein in its entirety.FIELD OF THE INVENTION [0002] The present invention relates generally to computer networks, and more specifically, to a system for transforming data transmitted over a network through characteristics specified by a user. BACKGROUND OF THE INVENTION [0003] The basic functions of a computer network are to transmit, exchange or store data transmitted among computers coupled to the network. Most network implementations use a computer network simply as a point-to-point system to route and channel information among the networked computers. Some processes, such as compression or encryption techniques that speed transmission rates or enhance transmission security may ...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): G06F17/30G06F13/00A63F13/12G06F15/00G06F17/00G10L13/02G10L13/08G10L15/00G10L15/22G10L15/28G10L21/00
CPCA63F13/12A63F2300/1081G10L2021/0135G10L13/033A63F2300/65G10L2015/226A63F13/30G06Q50/10A63F13/34A63F13/40A63F13/215
Inventor JACOB, MARK LESTERCHATANI, MASAYUKI
Owner SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
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