Toy combat gaming system
a gaming system and virtual toy technology, applied in the field of virtual toy combat gaming system, can solve the problems of not developing an effective and simple method to simulate an attack mode, no effective and simple method has been developed, and conventional game models are not only unsuitable for games between one-to-one models, so as to increase interest and appeal.
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first embodiment
[0066]As shown in FIG. 1, a virtual toy fighting device, integrating a positioning receiver of the invention, comprises a host subsystem 1 with a host toy device 2, and a host remote-control operation device 6, and an opponent subsystem 11 with an opponent toy device 22, and an opponent remote-control operation device 66.
[0067]In this embodiment, the host toy device 2 and the opponent toy device 22 comprise a host positioning receiver 3 and an opponent positioning receiver 33, respectively, via which positioning information is received. The host toy device 2 further comprises a host radio transceiving portion 4, a host control portion 5, a host antenna a1 and a host virtual weapon b1. The antenna a1 comprises a positioning receiver antenna and a radio transceiver antenna. The host remote-control operation device 6 comprises a host transceiving portion 7, a host signal processing portion 8, a host control portion 9, a host display portion 10, and a host antenna a2.
[0068]The opponent ...
second embodiment
[0103]FIG. 2 illustrates the invention, in which a positioning receiver is disposed inside a host and an opponent toy device. The host toy device has an attack function, and the opponent toy device without the remote-control operation device does not have the attack function, and may only defend passively. In this embodiment, the host toy device 2 is an airplane model, and the opponent toy device 22 is a radar station or a communication building.
[0104]In this embodiment, the virtual toy fighting device may be operated in a one person mode.
[0105]As illustrated in FIG. 3, the host toy device 2 and the opponent toy device 22 are each model airplanes.
[0106]As illustrated in FIG. 4, the host toy device 2 is a model airplane and the opponent toy device 22 is a model land or water vehicle which engage one another in air-to-land and / or an air-to-water combat.
[0107]As illustrated in FIG. 5, the host toy device 2 is a model airplane and the opponent toy device 22 is a model land or water vehi...
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