Electric game operation device capable of sensing human action

A technology of electronic games and human body movements, applied in indoor games, video games, sports accessories, etc., can solve the problems of inability to have real-time control characteristics, delay of specific cursor response, difficult identification and detection, etc., to enhance the fun of interactive simulation , Simplify the image processing program or device, the effect of high real-time control requirements

Active Publication Date: 2012-03-14
CM HK LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In the prior art, the inertial sensing component is used to sense the user's body movements to operate a specific cursor on the display screen. The user wears the inertial sensing component on the body or holds the inertial sensing component. And make actions such as tilting, swinging or rhythm, so that the inertial sensing component senses and generates a signal, but the user’s movements, such as displacement, posture or gesture, etc., are not easy to identify and detect by the inertial sensing component of the prior art Usually, the user needs to operate another control device (such as another control rocker) to input and manipulate the signals representing the user's displacement
[0004] In the prior art, the method of capturing the changes of the user's body contour to operate a specific cursor on the display screen is to use an image capture unit such as a video camera to receive the user's body image, and use other electronic components or software Operational processing to identify the change of the image on a simulated plane coordinate. If the image moves up, down, left, and right on the simulated plane coordinate, the specific cursor on the display screen can be manipulated to move up, down, left, and right. If the image is enlarged or If you zoom out, you can control the specific cursor on the display screen to display forward or backward. However, if you want to sense more user's body movements, such as rotation, rhythm, swing or power, you need more video cameras to capture Taking changes in the user's body contours and performing massive image digitization and image signal processing, this will cause a large delay in the response of the specific cursor and is not sensitive enough, so it cannot have good real-time control characteristics, or it is necessary to increase image capture The quantity and cost of electronic equipment such as image processing

Method used

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  • Electric game operation device capable of sensing human action
  • Electric game operation device capable of sensing human action
  • Electric game operation device capable of sensing human action

Examples

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Embodiment Construction

[0027] First, see figure 1 Shown is an embodiment of the electronic game control device capable of sensing human body movements of the present invention, which is used to sense the user's body movements and contours and generate signals to manipulate a specific cursor on the display screen of the electronic game, including: An inertial sensing input module 1, an image sensing input module 2 and a control unit 3, the inertial sensing input module 1 includes an inertial sensing module 11, a sensing signal computing unit 12 and a wireless transmission module 13, Wherein the inertial sensing module 11 can detect the acceleration and angular velocity of the moving components of the user's body along the X-axis, Y-axis and Z-axis, and generate signals. In this embodiment, the inertial sensing module 11 is installed on Near the center of mass of the user's body (such as the waist) or held by the user, the inertial sensing module 11 includes at least one accelerometer or at least one ...

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PUM

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Abstract

An electronic game control device which can induct body movements comprises an inertial sensing input module, an image sensing input module and a control unit. The image sensing input module is used for retrieving and identifying the images of body outlines of users so as to produce signals which represent the displacement or specific postures of the users; the inertial sensing input module is used for sensing the body movements of the users so as to produce the signals which represent the rotation, rhythm, swinging or strength of movements of the users; and the control unit is used for receiving and integrating the signals to produce control signals so as to control the specific cursor on the electronic game display picture. The combination of the image sensing input module and the inertial sensing input module can sense various body movements of the users or motion states to provide a more complete and sensitive user control interface of the electronic games.

Description

technical field [0001] The present invention relates to an electronic game control device that can sense human body movements, especially a kind of human body movement that can sense various actions of users to provide users with the ability to operate and control specific indicators on the display screen of electronic games electronic game controllers. Background technique [0002] The rapid development of electronic components and software development has led to the innovation of control interfaces of electronic games, which are no longer limited to traditional control panels and hand-held joysticks. In order to enhance the interactive fun of users in electronic games, a complete user control interface is required . [0003] In the prior art, the inertial sensing component is used to sense the user's body movements to operate a specific cursor on the display screen. The user wears the inertial sensing component on the body or holds the inertial sensing component. And mak...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/02A63F13/211A63F13/213A63F13/428
Inventor 叶舟
Owner CM HK LTD
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